/dports/devel/lazygit/lazygit-0.31.4/pkg/gui/lbl/ |
H A D | focus_test.go | 13 bufferHeight int 25 bufferHeight: 100, 35 bufferHeight: 100, 45 bufferHeight: 100, 55 bufferHeight: 100, 65 bufferHeight: 100, 75 bufferHeight: 100, 85 bufferHeight: 100, 97 …assert.EqualValues(t, s.expected, calculateOrigin(s.origin, s.bufferHeight, s.firstLineIdx, s.last…
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H A D | focus.go | 5 func calculateOrigin(currentOrigin int, bufferHeight int, firstLineIdx int, lastLineIdx int, select… 8 …return calculateNewOriginWithNeededAndWantedIdx(currentOrigin, bufferHeight, needToSeeIdx, wantToS… 14 func calculateNewOriginWithNeededAndWantedIdx(currentOrigin int, bufferHeight int, needToSeeIdx int… 18 } else if needToSeeIdx > currentOrigin+bufferHeight { 19 origin = needToSeeIdx - bufferHeight 22 bottom := origin + bufferHeight 28 } else if wantToSeeIdx > origin+bufferHeight {
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/dports/games/libretro-mu/Mu-ff746b8/tools/palm/hwTestSuite/ |
H A D | tools.c | 384 const uint8_t bufferHeight = 20; in getTouchscreenLut() local 386 …const uint32_t bufferSize = (uint32_t)SCREEN_WIDTH * bufferHeight * 4 * sizeof(uint16_t);/*uint32_… in getTouchscreenLut() 390 UG_FillFrame(0, bufferHeight, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1, C_BLACK); in getTouchscreenLut() 417 if(pen.y >= bufferStrip * bufferHeight && pen.y < (bufferStrip + 1) * bufferHeight){ in getTouchscreenLut() 418 …pixelData[(pen.x + (pen.y % bufferHeight) * SCREEN_WIDTH) * 4] = ads7846GetValue(1, false, false);… in getTouchscreenLut() 419 …pixelData[(pen.x + (pen.y % bufferHeight) * SCREEN_WIDTH) * 4 + 1] = ads7846GetValue(3, false, fal… in getTouchscreenLut() 420 …pixelData[(pen.x + (pen.y % bufferHeight) * SCREEN_WIDTH) * 4 + 2] = ads7846GetValue(4, false, fal… in getTouchscreenLut() 421 …pixelData[(pen.x + (pen.y % bufferHeight) * SCREEN_WIDTH) * 4 + 3] = ads7846GetValue(5, false, fal… in getTouchscreenLut() 423 UG_DrawPixel(pen.x, pen.y % bufferHeight, C_BLACK); in getTouchscreenLut() 431 if(bufferStrip * bufferHeight >= SCREEN_HEIGHT + 60){ in getTouchscreenLut() [all …]
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/pi/ |
H A D | vid_pi.cpp | 31 static int bufferHeight; variable 357 float a0 = (float)bufferWidth / (float)bufferHeight; in reinitTextures() 373 int bufferSize = bufferWidth * bufferHeight * bufferBpp; in reinitTextures() 444 bufferHeight = virtualHeight; in FbInit() 448 if (bufferHeight / ratio >= bufferWidth) in FbInit() 449 bufferWidth = bufferHeight / ratio; in FbInit() 451 bufferHeight = bufferWidth * ratio; in FbInit() 453 bufferWidth = bufferHeight / ratio; in FbInit() 455 fprintf(stderr, "W: %d; H: %d (%f ratio)\n", bufferWidth, bufferHeight, ratio); in FbInit()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/macos/ |
H A D | FBVideo.mm | 81 static int bufferHeight = 0; 115 bufferHeight = gameHeight; 117 int bufSize = bufferWidth * bufferHeight * nVidImageBPP; 136 textureHeight = bufferHeight; 138 textureWidth = bufferHeight; 143 (CGFloat)bufferHeight);
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/dports/science/jmol/jmol-14.32.7/src/org/jmol/g3d/ |
H A D | Platform3D.java | 39 int bufferWidth, bufferHeight, bufferSize, bufferSizeT; field in Platform3D 94 bufferHeight = height; in allocateBuffers() 96 bufferSize = bufferWidth * bufferHeight; in allocateBuffers() 107 windowWidth = windowHeight = bufferWidth = bufferHeight = bufferSize = -1; in releaseBuffers()
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/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/src/app/cn3d/ |
H A D | cn3d_png.cpp | 427 int bufferHeight, bytesPerPixel = 3, nChunks = 1; in ExportPNG() local 454 bufferHeight = outputHeight; in ExportPNG() 456 bufferHeight = MAX_BUFFER_PIXELS / outputWidth; in ExportPNG() 457 nChunks = outputHeight / bufferHeight; // whole chunks + in ExportPNG() 484 mesaBuffer = new unsigned char[outputWidth * bufferHeight * 4 * sizeof(GLubyte)]; in ExportPNG() 506 hbm = CreateCompatibleBitmap(current_hdc, outputWidth, bufferHeight); in ExportPNG() 593 outputWidth, bufferHeight, visinfo->depth); in ExportPNG() 626 base = new unsigned char[outputWidth * bufferHeight * bytesPerPixel]; in ExportPNG() 762 glViewport(0, -chunk*bufferHeight, outputWidth, outputHeight); in ExportPNG() 768 bufferRowStart = outputHeight - 1 - bufferHeight * (nChunks - 1); in ExportPNG() [all …]
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | StencilBufferVulkan.cpp | 130 usedBits = StencilBits5551(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 134 usedBits = StencilBits4444(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 138 usedBits = StencilBits8888(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 170 … dstBuffer->format, dstBuffer->fb_stride, dstBuffer->bufferWidth, dstBuffer->bufferHeight, u1, v1); in NotifyStencilUpload()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | StencilBufferVulkan.cpp | 130 usedBits = StencilBits5551(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 134 usedBits = StencilBits4444(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 138 usedBits = StencilBits8888(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 170 … dstBuffer->format, dstBuffer->fb_stride, dstBuffer->bufferWidth, dstBuffer->bufferHeight, u1, v1); in NotifyStencilUpload()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | StencilBufferVulkan.cpp | 130 usedBits = StencilBits5551(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 134 usedBits = StencilBits4444(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 138 usedBits = StencilBits8888(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 170 … dstBuffer->format, dstBuffer->fb_stride, dstBuffer->bufferWidth, dstBuffer->bufferHeight, u1, v1); in NotifyStencilUpload()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/ |
H A D | StencilBufferDX9.cpp | 96 usedBits = StencilBits5551(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 100 usedBits = StencilBits4444(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 104 usedBits = StencilBits8888(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 201 … dstBuffer->format, dstBuffer->fb_stride, dstBuffer->bufferWidth, dstBuffer->bufferHeight, u1, v1); in NotifyStencilUpload()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | StencilBufferDX9.cpp | 96 usedBits = StencilBits5551(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 100 usedBits = StencilBits4444(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 104 usedBits = StencilBits8888(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 201 … dstBuffer->format, dstBuffer->fb_stride, dstBuffer->bufferWidth, dstBuffer->bufferHeight, u1, v1); in NotifyStencilUpload()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | StencilBufferDX9.cpp | 96 usedBits = StencilBits5551(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 100 usedBits = StencilBits4444(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 104 usedBits = StencilBits8888(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 201 … dstBuffer->format, dstBuffer->fb_stride, dstBuffer->bufferWidth, dstBuffer->bufferHeight, u1, v1); in NotifyStencilUpload()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | FramebufferManagerCommon.cpp | 332 …ecreate = needsRecreate || vfb->newHeight > vfb->bufferHeight || vfb->newHeight * 2 < vfb->bufferH… in DoSetRenderFrameBuffer() 1153 float v0 = offsetY / (float)vfb->bufferHeight; in CopyDisplayToOutput() 1242 int oldHeight = vfb->bufferHeight; in ResizeFramebufFBO() 1246 vfb->bufferHeight = h; in ResizeFramebufFBO() 1254 vfb->bufferHeight = std::max((int)vfb->bufferHeight, h); in ResizeFramebufFBO() 1277 vfb->renderHeight = vfb->bufferHeight; in ResizeFramebufFBO() 1593 vfb->bufferHeight = vfb->height; in CreateRAMFramebuffer() 1621 if (v->bufferWidth == vfb->bufferWidth && v->bufferHeight == vfb->bufferHeight) { in FindDownloadTempBuffer() 1643 nvfb->renderHeight = vfb->bufferHeight; in FindDownloadTempBuffer() 1646 nvfb->bufferHeight = vfb->bufferHeight; in FindDownloadTempBuffer() [all …]
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H A D | PresentationCommon.h | 100 void SourceTexture(Draw::Texture *texture, int bufferWidth, int bufferHeight); 101 void SourceFramebuffer(Draw::Framebuffer *fb, int bufferWidth, int bufferHeight); 121 …void CalculatePostShaderUniforms(int bufferWidth, int bufferHeight, int targetWidth, int targetHei…
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/ |
H A D | FramebufferManagerCommon.cpp | 332 …ecreate = needsRecreate || vfb->newHeight > vfb->bufferHeight || vfb->newHeight * 2 < vfb->bufferH… in DoSetRenderFrameBuffer() 1153 float v0 = offsetY / (float)vfb->bufferHeight; in CopyDisplayToOutput() 1242 int oldHeight = vfb->bufferHeight; in ResizeFramebufFBO() 1246 vfb->bufferHeight = h; in ResizeFramebufFBO() 1254 vfb->bufferHeight = std::max((int)vfb->bufferHeight, h); in ResizeFramebufFBO() 1277 vfb->renderHeight = vfb->bufferHeight; in ResizeFramebufFBO() 1593 vfb->bufferHeight = vfb->height; in CreateRAMFramebuffer() 1621 if (v->bufferWidth == vfb->bufferWidth && v->bufferHeight == vfb->bufferHeight) { in FindDownloadTempBuffer() 1643 nvfb->renderHeight = vfb->bufferHeight; in FindDownloadTempBuffer() 1646 nvfb->bufferHeight = vfb->bufferHeight; in FindDownloadTempBuffer() [all …]
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H A D | PresentationCommon.h | 100 void SourceTexture(Draw::Texture *texture, int bufferWidth, int bufferHeight); 101 void SourceFramebuffer(Draw::Framebuffer *fb, int bufferWidth, int bufferHeight); 121 …void CalculatePostShaderUniforms(int bufferWidth, int bufferHeight, int targetWidth, int targetHei…
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | FramebufferManagerCommon.cpp | 332 …ecreate = needsRecreate || vfb->newHeight > vfb->bufferHeight || vfb->newHeight * 2 < vfb->bufferH… in DoSetRenderFrameBuffer() 1153 float v0 = offsetY / (float)vfb->bufferHeight; in CopyDisplayToOutput() 1242 int oldHeight = vfb->bufferHeight; in ResizeFramebufFBO() 1246 vfb->bufferHeight = h; in ResizeFramebufFBO() 1254 vfb->bufferHeight = std::max((int)vfb->bufferHeight, h); in ResizeFramebufFBO() 1277 vfb->renderHeight = vfb->bufferHeight; in ResizeFramebufFBO() 1593 vfb->bufferHeight = vfb->height; in CreateRAMFramebuffer() 1621 if (v->bufferWidth == vfb->bufferWidth && v->bufferHeight == vfb->bufferHeight) { in FindDownloadTempBuffer() 1643 nvfb->renderHeight = vfb->bufferHeight; in FindDownloadTempBuffer() 1646 nvfb->bufferHeight = vfb->bufferHeight; in FindDownloadTempBuffer() [all …]
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H A D | PresentationCommon.h | 100 void SourceTexture(Draw::Texture *texture, int bufferWidth, int bufferHeight); 101 void SourceFramebuffer(Draw::Framebuffer *fb, int bufferWidth, int bufferHeight); 121 …void CalculatePostShaderUniforms(int bufferWidth, int bufferHeight, int targetWidth, int targetHei…
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | StencilBufferGLES.cpp | 100 usedBits = StencilBits5551(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 104 usedBits = StencilBits4444(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 108 usedBits = StencilBits8888(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 213 …tBuffer->width, dstBuffer->height, dstBuffer->bufferWidth, dstBuffer->bufferHeight, 0.0f, 0.0f, u1… in NotifyStencilUpload()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/D3D11/ |
H A D | StencilBufferD3D11.cpp | 102 usedBits = StencilBits5551(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 106 usedBits = StencilBits4444(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 110 usedBits = StencilBits8888(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 162 … dstBuffer->format, dstBuffer->fb_stride, dstBuffer->bufferWidth, dstBuffer->bufferHeight, u1, v1); in NotifyStencilUpload()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/ |
H A D | StencilBufferGLES.cpp | 100 usedBits = StencilBits5551(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 104 usedBits = StencilBits4444(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 108 usedBits = StencilBits8888(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 213 …tBuffer->width, dstBuffer->height, dstBuffer->bufferWidth, dstBuffer->bufferHeight, 0.0f, 0.0f, u1… in NotifyStencilUpload()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | StencilBufferD3D11.cpp | 102 usedBits = StencilBits5551(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 106 usedBits = StencilBits4444(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 110 usedBits = StencilBits8888(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 162 … dstBuffer->format, dstBuffer->fb_stride, dstBuffer->bufferWidth, dstBuffer->bufferHeight, u1, v1); in NotifyStencilUpload()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | StencilBufferD3D11.cpp | 102 usedBits = StencilBits5551(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 106 usedBits = StencilBits4444(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 110 usedBits = StencilBits8888(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 162 … dstBuffer->format, dstBuffer->fb_stride, dstBuffer->bufferWidth, dstBuffer->bufferHeight, u1, v1); in NotifyStencilUpload()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | StencilBufferGLES.cpp | 100 usedBits = StencilBits5551(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 104 usedBits = StencilBits4444(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 108 usedBits = StencilBits8888(src, dstBuffer->fb_stride * dstBuffer->bufferHeight); in NotifyStencilUpload() 213 …tBuffer->width, dstBuffer->height, dstBuffer->bufferWidth, dstBuffer->bufferHeight, 0.0f, 0.0f, u1… in NotifyStencilUpload()
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