Searched refs:buffer_animdef (Results 1 – 1 of 1) sorted by relevance
32 static wi_animdef_c buffer_animdef; variable81 buffer_animdef.Default(); in GameStartEntry()217 buffer_animdef.frames.Insert(f); in DDF_GameAddFrame()224 wi_animdef_c *a = new wi_animdef_c(buffer_animdef); in DDF_GameAddAnim()233 buffer_animdef.Default(); in DDF_GameAddAnim()266 if (buffer_animdef.frames.GetSize() > 0) in DDF_GameGetAnim()275 buffer_animdef.level.Set(temp.c_str()); in DDF_GameGetAnim()