Searched refs:buildHighLWheel (Results 1 – 6 of 6) sorted by relevance
/dports/games/bzflag-server/bzflag-2.4.22/include/ |
H A D | TankGeometryMgr.h | 154 int buildHighLWheel (int wheel, float angle, int divs);
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/dports/games/bzflag/bzflag-2.4.22/include/ |
H A D | TankGeometryMgr.h | 154 int buildHighLWheel (int wheel, float angle, int divs);
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/dports/games/bzflag-server/bzflag-2.4.22/src/geometry/ |
H A D | TankGeometryMgr.cxx | 257 count = buildHighLWheel(wheel, (float)wheel * (float)(M_PI / 2.0), in buildLists()
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H A D | AnimatedTreads.cxx | 894 int TankGeometryUtils::buildHighLWheel(int number, float angle, int divs) in buildHighLWheel() function in TankGeometryUtils
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/dports/games/bzflag/bzflag-2.4.22/src/geometry/ |
H A D | TankGeometryMgr.cxx | 257 count = buildHighLWheel(wheel, (float)wheel * (float)(M_PI / 2.0), in buildLists()
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H A D | AnimatedTreads.cxx | 894 int TankGeometryUtils::buildHighLWheel(int number, float angle, int divs) in buildHighLWheel() function in TankGeometryUtils
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