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Searched refs:buildRandomRoomFromDefinition (Results 1 – 3 of 3) sorted by relevance

/dports/games/powder/powder118_src/
H A Dbuild.cpp1156 MAP::buildRandomRoomFromDefinition(ROOM &room, const ROOM_DEF *def) in buildRandomRoomFromDefinition() function in MAP
1681 buildRandomRoomFromDefinition(rooms[numroom], in buildRoguelike()
1966 buildRandomRoomFromDefinition(room, in buildQix()
2291 buildRandomRoomFromDefinition(room, in buildMaze()
2431 buildRandomRoomFromDefinition(room, in buildDrunkenCavern()
2832 buildRandomRoomFromDefinition(room, glb_allroomdefs[match]); in buildTutorial()
2872 buildRandomRoomFromDefinition(room, glb_allroomdefs[match]); in buildQuest()
3285 buildRandomRoomFromDefinition(room, in buildHello()
H A Dmap.h664 void buildRandomRoomFromDefinition(ROOM &room,
H A Dmain.cpp966 glbCurLevel->buildRandomRoomFromDefinition(room, glb_allroomdefs[rnum]); in makeAWish()