Searched refs:buildRandomRoomFromDefinition (Results 1 – 3 of 3) sorted by relevance
/dports/games/powder/powder118_src/ |
H A D | build.cpp | 1156 MAP::buildRandomRoomFromDefinition(ROOM &room, const ROOM_DEF *def) in buildRandomRoomFromDefinition() function in MAP 1681 buildRandomRoomFromDefinition(rooms[numroom], in buildRoguelike() 1966 buildRandomRoomFromDefinition(room, in buildQix() 2291 buildRandomRoomFromDefinition(room, in buildMaze() 2431 buildRandomRoomFromDefinition(room, in buildDrunkenCavern() 2832 buildRandomRoomFromDefinition(room, glb_allroomdefs[match]); in buildTutorial() 2872 buildRandomRoomFromDefinition(room, glb_allroomdefs[match]); in buildQuest() 3285 buildRandomRoomFromDefinition(room, in buildHello()
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H A D | map.h | 664 void buildRandomRoomFromDefinition(ROOM &room,
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H A D | main.cpp | 966 glbCurLevel->buildRandomRoomFromDefinition(room, glb_allroomdefs[rnum]); in makeAWish()
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