Searched refs:buildSpeedChanged (Results 1 – 2 of 2) sorted by relevance
/dports/games/maxr/maxr-0.2.9/src/game/data/units/ | ||
H A D | building.h | 257 cSignal<void()> buildSpeedChanged; variable |
H A D | building.cpp | 1565 if(value != buildSpeed) buildSpeedChanged(); in setBuildSpeed() |