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Searched refs:buildSpeedChanged (Results 1 – 2 of 2) sorted by relevance

/dports/games/maxr/maxr-0.2.9/src/game/data/units/
H A Dbuilding.h257 cSignal<void()> buildSpeedChanged; variable
H A Dbuilding.cpp1565 if(value != buildSpeed) buildSpeedChanged(); in setBuildSpeed()