Searched refs:buildingRatio (Results 1 – 2 of 2) sorted by relevance
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/ai/ |
H A D | ai_rule.cpp | 398 float buildingRatio= ai->getRatioOfClass(ucBuilding); in execute() local 416 …workerCount,workerRatio,buildingCount,buildingRatio,warriorCount,warriorRatio,upgradeCount,this->g… in execute() 446 if(buildingCount<6 || buildingRatio<0.20) ai->addTask(new BuildTask((UnitType *)NULL)); in execute() 459 …workerCount,workerRatio,buildingCount,buildingRatio,warriorCount,warriorRatio,upgradeCount,this->g… in execute() 473 if(buildingCount<6 || buildingRatio<0.20) ai->addTask(new BuildTask((UnitType *)NULL)); in execute() 485 …workerCount,workerRatio,buildingCount,buildingRatio,warriorCount,warriorRatio,upgradeCount,this->g… in execute() 501 if(buildingCount<6 || buildingRatio<0.20) ai->addTask(new BuildTask((UnitType *)NULL)); in execute()
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/dports/games/glest/glest_source_3.2.2/source/glest_game/ai/ |
H A D | ai_rule.cpp | 187 float buildingRatio= ai->getRatioOfClass(ucBuilding); in execute() local 212 if(buildingCount<6 || buildingRatio<0.20) ai->addTask(new BuildTask()); in execute()
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