Searched refs:buildingTowerTimeLeft (Results 1 – 3 of 3) sorted by relevance
523 void buildingTowerTimeLeft(int player,int *halfdays,int *hours) const;
1316 gamestate->getCurrentSector()->buildingTowerTimeLeft(player_in_sector, &halfdays, &hours); in draw()
2536 void Sector::buildingTowerTimeLeft(int player,int *halfdays,int *hours) const { in buildingTowerTimeLeft() function in Sector