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Searched refs:building_player (Results 1 – 4 of 4) sorted by relevance

/dports/games/wyrmgus/Wyrmgus-3.5.4/src/map/
H A Dmap_template.cpp1092 CPlayer *building_player = GetOrAddFactionPlayer(building_owner); in ApplySites() local
1093 if (!building_player) { in ApplySites()
1096 if (building_player->StartPos.x == 0 && building_player->StartPos.y == 0) { in ApplySites()
1097 building_player->SetStartView(site_pos - unit_offset, z); in ApplySites()
1099 unit = CreateUnit(site_pos - unit_offset, *type, building_player, z, true); in ApplySites()
/dports/games/gigalomania/gigalomaniasrc/
H A Dsector.h382 static int getBuildingCost(Type type, int building_player);
H A Dsector.cpp2347 int Sector::getBuildingCost(Type type, int building_player) { in getBuildingCost() argument
2352 if( building_player == PlayerType::PLAYER_GREEN ) { in getBuildingCost()
/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/
H A Dmap_generation.lua1355 local building_player = PlayerNumNeutral
1358 if (building_type == "unit-mercenary-camp" and building_player == PlayerNumNeutral) then
1369building_player = CreatePlayerForFaction(potential_factions[SyncRand(table.getn(potential_factions…
1370 if (building_player == -1) then
1375 …unit = CreateUnit(building_type, building_player, {building_spawn_point[1], building_spawn_point[2…
1388 …unit = CreateUnit(building_type, building_player, {mirrored_tile_x - (GetUnitTypeData(building_typ…
1391 …unit = CreateUnit(building_type, building_player, {building_spawn_point[1], mirrored_tile_y - (Get…
1394 …unit = CreateUnit(building_type, building_player, {mirrored_tile_x - (GetUnitTypeData(building_typ…