Searched refs:building_player (Results 1 – 4 of 4) sorted by relevance
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/map/ |
H A D | map_template.cpp | 1092 CPlayer *building_player = GetOrAddFactionPlayer(building_owner); in ApplySites() local 1093 if (!building_player) { in ApplySites() 1096 if (building_player->StartPos.x == 0 && building_player->StartPos.y == 0) { in ApplySites() 1097 building_player->SetStartView(site_pos - unit_offset, z); in ApplySites() 1099 unit = CreateUnit(site_pos - unit_offset, *type, building_player, z, true); in ApplySites()
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/dports/games/gigalomania/gigalomaniasrc/ |
H A D | sector.h | 382 static int getBuildingCost(Type type, int building_player);
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H A D | sector.cpp | 2347 int Sector::getBuildingCost(Type type, int building_player) { in getBuildingCost() argument 2352 if( building_player == PlayerType::PLAYER_GREEN ) { in getBuildingCost()
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/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/ |
H A D | map_generation.lua | 1355 local building_player = PlayerNumNeutral 1358 if (building_type == "unit-mercenary-camp" and building_player == PlayerNumNeutral) then 1369 …building_player = CreatePlayerForFaction(potential_factions[SyncRand(table.getn(potential_factions… 1370 if (building_player == -1) then 1375 …unit = CreateUnit(building_type, building_player, {building_spawn_point[1], building_spawn_point[2… 1388 …unit = CreateUnit(building_type, building_player, {mirrored_tile_x - (GetUnitTypeData(building_typ… 1391 …unit = CreateUnit(building_type, building_player, {building_spawn_point[1], mirrored_tile_y - (Get… 1394 …unit = CreateUnit(building_type, building_player, {mirrored_tile_x - (GetUnitTypeData(building_typ…
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