Searched refs:bulletReloadTime (Results 1 – 3 of 3) sorted by relevance
50 (s1.bulletReloadTime != s2.bulletReloadTime) || in operator !=()236 case EditBulletReloadTime:config.bulletReloadTime=value;break; in valueChanged()315 setValue(EditBulletReloadTime,cfg.bulletReloadTime); in displayConfig()
17 bulletLifeTime,mineReloadTime,bulletReloadTime; member
179 customConfig.bulletReloadTime= in readConfig()180 game.readEntry("bulletReloadTime",predefinedConfig[0].bulletReloadTime); in readConfig()245 game.writeEntry("bulletReloadTime",customConfig.bulletReloadTime); in writeConfig()675 ship[i]->bullet(config.bulletReloadTime); in moveShips()