Searched refs:bump_member (Results 1 – 2 of 2) sorted by relevance
64 bool bump_member(uint32 bumped_member_num, uint32 member_num);
369 bool PartyPathFinder::bump_member(uint32 bumped_member_num, uint32 member_num) { in bump_member() function in Ultima::Nuvie::PartyPathFinder434 if (bump_member(uint32(blocking_member_num), member_num) in move_member()