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Searched refs:bunchfront (Results 1 – 4 of 4) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine.cpp2146 static inline int32_t bunchfront(int32_t b1, int32_t b2) in bunchfront() function
9119 if ((j = bunchfront(i,closest)) < 0) continue; in renderDrawRoomsQ16()
9126 if ((j = bunchfront(i,closest)) < 0) continue; in renderDrawRoomsQ16()
9145 int const bnch = bunchfront(sbunch,closest); if (bnch < 0) continue; in renderDrawRoomsQ16()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C525 if ((j = bunchfront(i,closest)) < 0) continue; in drawrooms()
532 if ((j = bunchfront(i,closest)) < 0) continue; in drawrooms()
730 bunchfront (long b1, long b2) in bunchfront() function
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C564 if ((j = bunchfront(i,closest)) < 0) continue; in drawrooms()
571 if ((j = bunchfront(i,closest)) < 0) continue; in drawrooms()
769 bunchfront (long b1, long b2) in bunchfront() function
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c938 static int bunchfront(int b1, int b2) in bunchfront() function
5646 if ((j = bunchfront(i,closest)) < 0) continue; in drawrooms()
5653 if ((j = bunchfront(i,closest)) < 0) continue; in drawrooms()