Searched refs:button_bigelementstocks (Results 1 – 2 of 2) sorted by relevance
181 ImageButton *button_bigelementstocks; variable
878 …this->button_bigelementstocks = new ImageButton(33, 0, 32, 16, game_g->mine_gatherable_large, "ret… in setup()879 this->button_bigelementstocks->setId("button_bigelementstocks"); in setup()880 this->addToPanel(STATE_ELEMENTSTOCKS, button_bigelementstocks); in setup()1218 this->button_bigelementstocks->setVisible(true); in refresh()1994 if( m_left && click && this->button_bigelementstocks->mouseOver(m_x,m_y) ) { in input()