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Searched refs:button_blue (Results 1 – 21 of 21) sorted by relevance

/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/resources/gui/
H A Dcolors.ini28 button_blue.background = #0000FF
29 button_blue.background.disabled = #8080A0
31 button_blue.forground = #0000FF
32 button_blue.forground.hover = #0000FF
33 button_blue.forground.active = #000012
34 button_blue.forground.disabled = #0000FF4D
/dports/games/ufoai-data/ufoai-data-2.5_1/base/ufos/
H A Dsprites_tiled.ufo3 sprite ui/button_blue {
4 image "banks/button_blue"
/dports/sysutils/istio/istio-1.6.7/vendor/github.com/open-policy-agent/opa/docs/src/scss/base/button/
H A D_button.scss8 @include base--button_blue();
H A D_mixins.scss30 @mixin base--button_blue() {
/dports/games/ufoai-data/ufoai-data-2.5_1/base/ufos/ui/
H A Dlostwon.ufo37 background "ui/button_blue"
106 background "ui/button_blue"
121 background "ui/button_blue"
H A Dtransfer.ufo461 background "ui/button_blue"
474 background "ui/button_blue"
491 background "ui/button_blue"
H A Dirc.ufo33 background "ui/button_blue"
H A Dmultiplayer.ufo273 background "ui/button_blue"
1372 background "ui/button_blue"
1430 background "ui/button_blue"
H A Daircraft_soldiers.ufo107 background "ui/button_blue"
H A Dhire.ufo241 background "ui/button_blue"
H A Dequipment.ufo172 background "ui/button_blue"
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/gui/
H A DcolorConfig.h37 WidgetColorSet button_blue; variable
H A DcolorConfig.cpp47 DEF_WIDGETCOLORSET(button_blue); in load()
/dports/games/ufoai/ufoai-2.5-source/mods/android/ufos/ui/
H A Dtransfer.ufo475 background "ui/button_blue"
488 background "ui/button_blue"
505 background "ui/button_blue"
H A Daircraft_soldiers.ufo107 background "ui/button_blue"
/dports/multimedia/kmplayer/kmplayer-0.12.0b/src/
H A Dkmplayercontrolpanel.h100 button_red, button_green, button_yellow, button_blue, enumerator
H A Dkmplayervdr.cpp182 panel->button (KMPlayer::ControlPanel::button_blue)->show (); in activate()
189 …connect (panel->button (KMPlayer::ControlPanel::button_blue), SIGNAL (clicked ()), this, SLOT (key… in activate()
207 …disconnect (panel->button (KMPlayer::ControlPanel::button_blue), SIGNAL (clicked ()), this, SLOT (… in deactivate()
H A Dkmplayercontrolpanel.cpp395 m_buttons[button_blue] = ctrlButton(m_buttonbox, blue_xpm); in ControlPanel()
522 m_buttons[button_blue]->setIcon(makeIcon(blue_xpm)); in setPalette()
/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.h267 Button *button_blue; variable
H A Dgamestate.cpp470 …tate(client_player), button_red(NULL), button_yellow(NULL), button_green(NULL), button_blue(NULL) { in ChoosePlayerGameState()
507button_blue = new Button(xpos-draw_offset_x, ypos, draw_offset_x, ylargediff + 2*ysmalldiff, "CONT… in reset()
511 screen_page->add(button_blue); in reset()
530 game_g->player_heads_select[3]->draw(button_blue->getLeft(), button_blue->getTop()+y_offset); in draw()
551 else if( m_left && click && button_blue->mouseOver(m_x, m_y) ) { in mouseClick()
/dports/games/ufoai/ufoai-2.5-source/
H A DLICENSES2830 base/pics/banks/button_blue.png | GNU General Public License 2.0 or later | | Based on original me…