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Searched refs:button_down_p (Results 1 – 25 of 99) sorted by relevance

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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/
H A Dgltrackball.c62 int button_down_p; member
130 ts->button_down_p = 1; in gltrackball_start()
140 ts->button_down_p = 0; in gltrackball_stop()
209 int bd = ts->button_down_p; in gltrackball_reset()
212 ts->button_down_p = bd; in gltrackball_reset()
225 if (!ts->button_down_p && in gltrackball_rotate()
306 Bool *button_down_p) in gltrackball_event_handler() argument
311 *button_down_p = True; in gltrackball_event_handler()
320 *button_down_p = False; in gltrackball_event_handler()
335 *button_down_p) in gltrackball_event_handler()
H A Dquasicrystal.c47 Bool button_down_p; member
115 bp->button_down_p = True; in quasicrystal_handle_event()
123 bp->button_down_p = False; in quasicrystal_handle_event()
145 bp->button_down_p) in quasicrystal_handle_event()
346 get_position (p->rot, &x, &y, &z, !bp->button_down_p); in draw_quasicrystal()
358 get_position (p->rot2, &x, &y, &z, !bp->button_down_p); in draw_quasicrystal()
373 get_rotation (p->rot, &x, &y, &z, !bp->button_down_p); in draw_quasicrystal()
H A Dstonerview.c44 Bool button_down_p; member
120 if (! bp->button_down_p) in draw_stonerview()
149 &bp->button_down_p)) in stonerview_handle_event()
H A Dflipscreen3d.c95 Bool button_down_p; member
133 &c->button_down_p)) in screenflip_handle_event()
179 if (!c->button_down_p) { in showscreen()
187 if (!c->button_down_p && !c->fadetime) c->stretch_val_y += c->stretch_val_dy; in showscreen()
190 if (!c->button_down_p) { in showscreen()
329 if (!c->button_down_p && !(random() % 300)) { in display()
342 if(!c->button_down_p && !c->fadetime) { in display()
360 …if (!c->button_down_p && !c->fadetime && (c->rot >= 360 || c->rot <= -360) && !(random() % 7)) { /… in display()
H A Dglknots.c45 Bool button_down_p; member
247 &bp->button_down_p)) in knot_handle_event()
359 if (!bp->button_down_p && in draw_knot()
398 get_position (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_knot()
405 get_rotation (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_knot()
H A Dcubetwist.c56 Bool button_down_p; member
382 &bp->button_down_p)) in cube_handle_event()
535 get_position (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_cube()
542 get_rotation (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_cube()
555 if (!bp->button_down_p) in draw_cube()
559 !bp->button_down_p && in draw_cube()
H A Dunicrud.c41 Bool button_down_p; member
743 &bp->button_down_p)) in unicrud_handle_event()
890 if (! bp->button_down_p) in draw_unicrud()
921 get_position (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_unicrud()
928 get_rotation (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_unicrud()
H A Dcubestorm.c53 Bool button_down_p; member
213 &bp->button_down_p)) in cube_handle_event()
335 !bp->button_down_p) in push_hist()
351 get_position (bp->subcubes[0].rot, &px, &py, &pz, !bp->button_down_p); in push_hist()
359 get_rotation (sc->rot, &rx2, &ry2, &rz2, !bp->button_down_p); in push_hist()
H A Dextrusion.c131 Bool button_down_p; member
323 !(gp->button_down_p || gp->button2_down_p)); in draw_extrusion()
340 !(gp->button_down_p || gp->button2_down_p)); in draw_extrusion()
509 gp->button_down_p = False; in extrusion_handle_event()
523 &gp->button_down_p)) in extrusion_handle_event()
H A Ddangerball.c47 Bool button_down_p; member
200 &bp->button_down_p)) in ball_handle_event()
312 get_position (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_ball()
319 get_rotation (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_ball()
H A Dglblur.c58 Bool button_down_p; member
353 &bp->button_down_p)) in glblur_handle_event()
517 get_position (bp->rot, &px, &py, &pz, !bp->button_down_p); in draw_glblur()
518 get_rotation (bp->rot, &rx, &ry, &rz, !bp->button_down_p); in draw_glblur()
585 if (bp->show_cube_p || bp->button_down_p) in draw_glblur()
590 if (bp->show_spikes_p || bp->button_down_p) in draw_glblur()
H A Dcubicgrid.c83 Bool button_down_p; member
100 &cp->button_down_p)) in cubicgrid_handle_event()
134 get_rotation (cp->rot, &x, &y, &z, !cp->button_down_p); in draw_main()
H A Dtronbit.c51 Bool button_down_p; member
182 if (bp->button_down_p) return; in tick_bit()
379 &bp->button_down_p)) in bit_handle_event()
492 get_position (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_bit()
498 get_rotation (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_bit()
H A Dgflux.c198 Bool button_down_p; member
245 &gp->button_down_p)) in gflux_handle_event()
618 if (! gp->button_down_p) { in displayTexture()
660 if (! gp->button_down_p) { in displaySolid()
713 if (! gp->button_down_p) { in displayLight()
763 if (! gp->button_down_p) { in displayWire()
777 if (gp->button_down_p) return; in calcGrid()
H A Dcarousel.c103 Bool button_down_p; member
448 if (! ss->button_down_p) in carousel_handle_event()
454 if (ss->button_down_p) in carousel_handle_event()
469 &ss->button_down_p)) in carousel_handle_event()
724 get_position (frame->rot, &x, &y, &z, !ss->button_down_p); in draw_frame()
736 if (!ss->button_down_p && in draw_frame()
910 get_position (ss->rot, &x, &y, &z, !ss->button_down_p); in draw_carousel()
917 get_rotation (ss->rot, &x, &y, &z, !ss->button_down_p); in draw_carousel()
H A Dmoebiusgears.c49 Bool button_down_p; member
297 &bp->button_down_p)) in mgears_handle_event()
362 get_position (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_mgears()
369 get_rotation (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_mgears()
H A Dcubestack.c39 Bool button_down_p; member
328 &bp->button_down_p)) in cube_handle_event()
415 get_position (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_cube()
433 if (!bp->button_down_p) in draw_cube()
H A Ddeepstars.c69 Bool button_down_p; member
135 &gp->button_down_p)) in deepstars_handle_event()
292 if (! gp->button_down_p) in draw_deepstars()
298 if (!gp->button_down_p) in draw_deepstars()
H A Dhexstrut.c55 Bool button_down_p; member
374 &bp->button_down_p)) in hexstrut_handle_event()
467 get_position (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_hexstrut()
474 get_rotation (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_hexstrut()
482 if (! bp->button_down_p) in draw_hexstrut()
H A Dpolyhedra-gl.c76 Bool button_down_p; member
234 &bp->button_down_p)) in polyhedra_handle_event()
596 if (!bp->button_down_p && now - bp->last_change_time >= duration) in draw_polyhedra()
641 get_position (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_polyhedra()
648 get_rotation (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_polyhedra()
669 if (bp->mode == 0 && !bp->button_down_p) in draw_polyhedra()
H A Dcompanion.c76 Bool button_down_p; member
159 if (bp->button_down_p) return; in tick_floater()
389 &bp->button_down_p)) in cube_handle_event()
495 get_position (f->rot, &x, &y, &z, !bp->button_down_p); in draw_floater()
504 get_rotation (f->rot, &x, &y, &z, !bp->button_down_p); in draw_floater()
H A Dgltext.c69 Bool button_down_p; member
339 &tp->button_down_p)) in text_handle_event()
602 get_position (tp->rot, &x, &y, &z, !tp->button_down_p); in draw_text()
612 get_position (tp->rot2, &x, &y, &z, !tp->button_down_p); in draw_text()
619 get_rotation (tp->rot, &x, &y, &z, !tp->button_down_p); in draw_text()
H A Dkaleidocycle.c46 Bool button_down_p; member
131 &bp->button_down_p)) in kaleidocycle_handle_event()
431 get_position (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_kaleidocycle()
438 get_rotation (bp->rot, &x, &y, &z, !bp->button_down_p); in draw_kaleidocycle()
443 get_rotation (bp->rot2, &x, &y, &z, !bp->button_down_p); in draw_kaleidocycle()
/dports/x11/xscreensaver/xscreensaver-5.44/hacks/
H A Djulia.c84 Bool button_down_p; member
130 if (jp->button_down_p) in incr()
178 if (jp->button_down_p && !jp->cursor && !jp->cursor) in init_julia()
263 jp->button_down_p = True; in julia_handle_event()
271 jp->button_down_p = False; in julia_handle_event()
274 else if (event->xany.type == MotionNotify && jp->button_down_p) in julia_handle_event()
H A Dglitchpeg.c41 Bool button_down_p; member
326 if (st->image_data && !st->button_down_p) in glitchpeg_draw()
401 st->button_down_p = True; in glitchpeg_event()
406 st->button_down_p = False; in glitchpeg_event()

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