Searched refs:button_knowndesigns (Results 1 – 2 of 2) sorted by relevance
158 ImageButton *button_knowndesigns; variable
643 …this->button_knowndesigns = new ImageButton(xpos, ypos, game_g->panel_knowndesigns, "view blueprin… in setup()644 this->addToPanel(STATE_SECTORCONTROL, button_knowndesigns); in setup()1196 this->button_knowndesigns->setVisible(any_designs); in refresh()1762 else if( m_left && click && this->button_knowndesigns->mouseOver(m_x,m_y) ) { in input()