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Searched refs:button_nminers2 (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgui.cpp885 this->button_nminers2[i] = new PanelPage(0, 0, 0, 0); in setup()
887 this->button_nminers2[i]->setId(buffer); in setup()
888 this->addToPanel(STATE_SECTORCONTROL, button_nminers2[i]); in setup()
896 this->button_nminers2[i] = new PanelPage(40, this_y, 16, 16); in setup()
898 this->button_nminers2[i]->setId(buffer); in setup()
900 this->button_nminers2[i]->setInfoLMB("change the number of miners"); in setup()
906 this->addToPanel(STATE_ELEMENTSTOCKS, button_nminers2[i]); in setup()
1157 this->button_nminers2[i]->setVisible(false); in refresh()
1170 this->button_nminers2[i]->setVisible(true); in refresh()
1444 if( this->button_nminers2[i]->isVisible() ) { in draw()
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H A Dgui.h183 PanelPage *button_nminers2[4]; variable