Searched refs:button_onemousebutton (Results 1 – 2 of 2) sorted by relevance
66 CycleButton *button_onemousebutton; variable
245 this->button_onemousebutton = NULL; in ChooseMenPanel()248 …this->button_onemousebutton = new CycleButton((int)(mx - 9.5*fw), cy, onemousebutton_texts, 2, gam… in ChooseMenPanel()250 this->button_onemousebutton->setActive( game_g->isOneMouseButton() ? 0 : 1 ); in ChooseMenPanel()251 this->addToPanel(STATE_OPTIONS, button_onemousebutton); in ChooseMenPanel()517 if( button_onemousebutton != NULL ) { in input()518 game_g->setOneMouseButton(button_onemousebutton->getActive() == 0); in input()