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Searched refs:button_red (Results 1 – 10 of 10) sorted by relevance

/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/resources/gui/
H A Dcolors.ini12 button_red.background = #FF0000
13 button_red.background.disabled = #A08080
15 button_red.forground = #FF0000
16 button_red.forground.hover = #FF0000
17 button_red.forground.active = #120000
18 button_red.forground.disabled = #FF00004D
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/gui/
H A DcolorConfig.h35 WidgetColorSet button_red; variable
H A DcolorConfig.cpp45 DEF_WIDGETCOLORSET(button_red); in load()
/dports/sysutils/istio/istio-1.6.7/vendor/github.com/open-policy-agent/opa/docs/src/scss/base/button/
H A D_mixins.scss38 @mixin base--button_red() {
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screenComponents/
H A DselfDestructButton.cpp17 …activate_button->setColors(colorConfig.button_red)->setIcon("gui/icons/self-destruct")->setSize(Gu… in GuiSelfDestructButton()
/dports/multimedia/kmplayer/kmplayer-0.12.0b/src/
H A Dkmplayercontrolpanel.h100 button_red, button_green, button_yellow, button_blue, enumerator
H A Dkmplayervdr.cpp179 panel->button (KMPlayer::ControlPanel::button_red)->show (); in activate()
186 …connect (panel->button (KMPlayer::ControlPanel::button_red), SIGNAL (clicked ()), this, SLOT (keyR… in activate()
204 …disconnect (panel->button (KMPlayer::ControlPanel::button_red), SIGNAL (clicked ()), this, SLOT (k… in deactivate()
H A Dkmplayercontrolpanel.cpp392 m_buttons[button_red] = ctrlButton(m_buttonbox, red_xpm); in ControlPanel()
519 m_buttons[button_red]->setIcon(makeIcon(red_xpm)); in setPalette()
/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.h264 Button *button_red; variable
H A Dgamestate.cpp470 …::ChoosePlayerGameState(int client_player) : GameState(client_player), button_red(NULL), button_ye… in ChoosePlayerGameState()
489button_red = new Button(xpos-draw_offset_x, ypos, draw_offset_x, ylargediff + 2*ysmalldiff, "CONTR… in reset()
493 screen_page->add(button_red); in reset()
524 game_g->player_heads_select[0]->draw(button_red->getLeft(), button_red->getTop()+y_offset); in draw()
542 if( m_left && click && button_red->mouseOver(m_x, m_y) ) { in mouseClick()