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Searched refs:button_s (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/mypaint/mypaint-2.0.1/gui/
H A Dbuttonmap.py85 mods_s, button_s = name.split("Button", 1)
86 if button_s == '':
89 button = int(button_s)
/dports/games/edge/Edge-1.35-source/src/
H A Dp_spec.h72 typedef struct button_s struct
/dports/games/netwalk/netwalk-cb6b089/
H A Dmain.c113 struct button_s { struct
118 typedef struct button_s button_t[1]; argument
119 typedef struct button_s *button_ptr;
/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/src/
H A DGamemodes.cpp452 Text button_s(LOCAL["Take screenshot"], LOCAL("default"), 40, sf::Color::White); in OpenPauseMenu() local
453 button_s.SetBorderColor(sf::Color::Black); in OpenPauseMenu()
454 button_s.SetBorderWidth(2); in OpenPauseMenu()
461 screenshotbtn.AddObject(&button_s, Object::Allign::CENTER); in OpenPauseMenu()