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Searched refs:button_save_cancel (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgui.h82 Button *button_save_cancel; variable
H A Dgui.cpp278 this->button_save_cancel = new Button((int)(mx - 3.0*fw), 228, "CANCEL", game_g->letters_small); in ChooseMenPanel()
279 this->addToPanel(STATE_SAVEGAME, button_save_cancel); in ChooseMenPanel()
567 if( m_left && click && this->button_save_cancel->mouseOver(m_x, m_y) ) { in input()