Searched refs:button_save_cancel (Results 1 – 2 of 2) sorted by relevance
82 Button *button_save_cancel; variable
278 this->button_save_cancel = new Button((int)(mx - 3.0*fw), 228, "CANCEL", game_g->letters_small); in ChooseMenPanel()279 this->addToPanel(STATE_SAVEGAME, button_save_cancel); in ChooseMenPanel()567 if( m_left && click && this->button_save_cancel->mouseOver(m_x, m_y) ) { in input()