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Searched refs:button_save_save (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgui.h81 Button *button_save_save[n_slots_c]; variable
H A Dgui.cpp283 this->button_save_save[i] = NULL; in ChooseMenPanel()
343 delete this->button_save_save[i]; in refreshLoadSaveButtons()
379 this->button_save_save[i] = new Button(xpos, ypos, buffer, game_g->letters_small); in refreshLoadSaveButtons()
380 this->addToPanel(STATE_SAVEGAME, button_save_save[i]); in refreshLoadSaveButtons()
574 if( this->button_save_save[i]->mouseOver(m_x, m_y) ) { in input()