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Searched refs:button_shields (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgui.h164 ImageButton *button_shields[4]; variable
H A Dgui.cpp858 this->button_shields[i] = new ImageButton(8, this_y, game_g->icon_shields[i]); in setup()
860 this->button_shields[i]->setId(buffer); in setup()
861 this->button_shields[i]->setInfoLMB("design a shield"); in setup()
862 this->addToPanel(STATE_DESIGN, button_shields[i]); in setup()
1069 this->button_shields[i]->setVisible(true); in refreshDesignInventions()
1074 this->button_shields[i]->setVisible(false); in refreshDesignInventions()
1826 if( m_left && this->button_shields[i]->mouseOver(m_x,m_y) in input()