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Searched refs:button_shutdown (Results 1 – 4 of 4) sorted by relevance

/dports/x11/brisk-menu/brisk-menu-0.6.2/src/frontend/classic/
H A Dclassic-window.h51 GtkWidget *button_shutdown; member
H A Dclassic-window.c687 self->button_shutdown = widget; in brisk_classic_window_setup_session_controls()
/dports/games/gigalomania/gigalomaniasrc/
H A Dgui.h170 ImageButton *button_shutdown; variable
H A Dgui.cpp804 …this->button_shutdown = new ImageButton(8, 40, game_g->men[n_epochs_c-1], "get ready to\nshutdown … in setup()
805 this->addToPanel(STATE_SHIELD, button_shutdown); in setup()
1129 this->button_shutdown->setVisible( gamestate->getCurrentSector()->canShutdown() ); in refreshShutdown()
1896 if( m_left && click && !done && this->button_shutdown->mouseOver(m_x,m_y) ) { in input()