Searched refs:button_shutdown (Results 1 – 4 of 4) sorted by relevance
51 GtkWidget *button_shutdown; member
687 self->button_shutdown = widget; in brisk_classic_window_setup_session_controls()
170 ImageButton *button_shutdown; variable
804 …this->button_shutdown = new ImageButton(8, 40, game_g->men[n_epochs_c-1], "get ready to\nshutdown … in setup()805 this->addToPanel(STATE_SHIELD, button_shutdown); in setup()1129 this->button_shutdown->setVisible( gamestate->getCurrentSector()->canShutdown() ); in refreshShutdown()1896 if( m_left && click && !done && this->button_shutdown->mouseOver(m_x,m_y) ) { in input()