/dports/games/wesnoth/wesnoth-1.14.17/src/gui/dialogs/ |
H A D | message.cpp | 51 message::button_status& button_status, in init_button() 54 button_status.ptr = find_widget<button>(&window, id, false, true); in init_button() 55 button_status.ptr->set_visible(button_status.visible); in init_button() 57 if(!button_status.caption.empty()) { in init_button() 58 button_status.ptr->set_label(button_status.caption); in init_button() 61 if(button_status.retval != retval::NONE) { in init_button() 62 button_status.ptr->set_retval(button_status.retval); in init_button() 108 for(auto & button_status : buttons_) in post_show() local 110 button_status.ptr = nullptr; in post_show() 140 message::button_status::button_status() in button_status() function in gui2::dialogs::message::button_status
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H A D | message.hpp | 145 struct button_status struct in gui2::dialogs::message 147 button_status(); 156 std::vector<button_status> buttons_;
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/dports/graphics/gimp-lqr-plugin/gimp-lqr-plugin-0.7.2/src/ |
H A D | layers_combo.c | 132 gboolean button_status = in callback_combo_set_sensitive() local 135 gtk_widget_set_sensitive (t_data->combo, button_status); in callback_combo_set_sensitive() 137 button_status); in callback_combo_set_sensitive() 141 (t_data->scale), button_status); in callback_combo_set_sensitive() 143 (t_data->scale), button_status); in callback_combo_set_sensitive() 145 (t_data->scale), button_status); in callback_combo_set_sensitive() 149 gtk_widget_set_sensitive (t_data->guess_label, button_status); in callback_combo_set_sensitive() 161 gtk_widget_set_sensitive (t_data->edit_button, button_status); in callback_combo_set_sensitive() 163 *(t_data->status) = button_status; in callback_combo_set_sensitive() 169 gboolean button_status = in callback_status_button() local [all …]
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/dports/graphics/sane-backends/sane-backends-1.0.32/backend/ |
H A D | hp5590_cmds.c | 1946 uint16_t button_status; in hp5590_read_buttons() local 1966 button_status = ntohs (button_status); in hp5590_read_buttons() 1981 if (button_status & BUTTON_FLAG_POWER) in hp5590_read_buttons() 1984 if (button_status & BUTTON_FLAG_SCAN) in hp5590_read_buttons() 1990 if (button_status & BUTTON_FLAG_FILE) in hp5590_read_buttons() 1993 if (button_status & BUTTON_FLAG_EMAIL) in hp5590_read_buttons() 1996 if (button_status & BUTTON_FLAG_COPY) in hp5590_read_buttons() 1999 if (button_status & BUTTON_FLAG_UP) in hp5590_read_buttons() 2002 if (button_status & BUTTON_FLAG_DOWN) in hp5590_read_buttons() 2005 if (button_status & BUTTON_FLAG_MODE) in hp5590_read_buttons() [all …]
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H A D | hp5590_cmds.h | 87 enum button_status enum 194 enum button_status *status);
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/dports/games/mirrormagic/mirrormagic-2.0.2/src/ |
H A D | events.c | 39 if (button_status == MB_RELEASED && game_status != LEVELED) in FilterMouseMotionEvents() 154 button_status = MB_RELEASED; in ClearEventQueue() 183 button_status = MB_RELEASED; in SleepWhileUnmapped() 228 button_status = event->button; in HandleButtonEvent() 230 button_status = MB_RELEASED; in HandleButtonEvent() 232 HandleButton(event->x, event->y, button_status); in HandleButtonEvent() 241 if (button_status == MB_RELEASED && game_status != LEVELED) in HandleMotionEvent() 250 HandleButton(event->x, event->y, button_status); in HandleMotionEvent() 801 if (button_status) in HandleNoEvent() 803 HandleButton(0, 0, -button_status); in HandleNoEvent()
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/ |
H A D | events.c | 59 if (button_status == MB_RELEASED && in FilterMouseMotionEvents() 77 if (button_status == MB_RELEASED || in SkipPressedMouseMotionEvent() 248 button_status = MB_RELEASED; in ClearEventQueue() 291 button_status = MB_RELEASED; in SleepWhileUnmapped() 337 button_status = event->button; in HandleButtonEvent() 339 button_status = MB_RELEASED; in HandleButtonEvent() 341 HandleButton(event->x, event->y, button_status, event->button); in HandleButtonEvent() 349 if (button_status == MB_RELEASED && game_status != GAME_MODE_EDITOR) in HandleMotionEvent() 354 HandleButton(event->x, event->y, button_status, button_status); in HandleMotionEvent() 1004 if (button_status && game_status != GAME_MODE_PLAYING) in HandleNoEvent() [all …]
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/ |
H A D | events.c | 59 if (button_status == MB_RELEASED && in FilterMouseMotionEvents() 77 if (button_status == MB_RELEASED || in SkipPressedMouseMotionEvent() 248 button_status = MB_RELEASED; in ClearEventQueue() 291 button_status = MB_RELEASED; in SleepWhileUnmapped() 337 button_status = event->button; in HandleButtonEvent() 339 button_status = MB_RELEASED; in HandleButtonEvent() 341 HandleButton(event->x, event->y, button_status, event->button); in HandleButtonEvent() 349 if (button_status == MB_RELEASED && game_status != GAME_MODE_EDITOR) in HandleMotionEvent() 354 HandleButton(event->x, event->y, button_status, button_status); in HandleMotionEvent() 1004 if (button_status && game_status != GAME_MODE_PLAYING) in HandleNoEvent() [all …]
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/ |
H A D | events.c | 59 if (button_status == MB_RELEASED && in FilterMouseMotionEvents() 77 if (button_status == MB_RELEASED || in SkipPressedMouseMotionEvent() 248 button_status = MB_RELEASED; in ClearEventQueue() 291 button_status = MB_RELEASED; in SleepWhileUnmapped() 337 button_status = event->button; in HandleButtonEvent() 339 button_status = MB_RELEASED; in HandleButtonEvent() 341 HandleButton(event->x, event->y, button_status, event->button); in HandleButtonEvent() 349 if (button_status == MB_RELEASED && game_status != GAME_MODE_EDITOR) in HandleMotionEvent() 354 HandleButton(event->x, event->y, button_status, button_status); in HandleMotionEvent() 1080 if (button_status && game_status != GAME_MODE_PLAYING) in HandleNoEvent() [all …]
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/ |
H A D | events.c | 59 if (button_status == MB_RELEASED && in FilterMouseMotionEvents() 77 if (button_status == MB_RELEASED || in SkipPressedMouseMotionEvent() 248 button_status = MB_RELEASED; in ClearEventQueue() 291 button_status = MB_RELEASED; in SleepWhileUnmapped() 337 button_status = event->button; in HandleButtonEvent() 339 button_status = MB_RELEASED; in HandleButtonEvent() 341 HandleButton(event->x, event->y, button_status, event->button); in HandleButtonEvent() 349 if (button_status == MB_RELEASED && game_status != GAME_MODE_EDITOR) in HandleMotionEvent() 354 HandleButton(event->x, event->y, button_status, button_status); in HandleMotionEvent() 1080 if (button_status && game_status != GAME_MODE_PLAYING) in HandleNoEvent() [all …]
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/dports/graphics/py-traitsui/traitsui-7.1.1/traitsui/tests/ |
H A D | _tools.py | 219 button_status = [] 226 button_status.append(button.GetValue()) 232 button_status.append(button.isChecked()) 237 return button_status
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/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/input/misc/ |
H A D | sgi_btns.c | 16 static inline u8 button_status(void) in button_status() function 28 static inline u8 button_status(void) in button_status() function 58 status = button_status(); in handle_buttons()
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/dports/multimedia/libv4l/linux-5.13-rc2/drivers/input/misc/ |
H A D | sgi_btns.c | 16 static inline u8 button_status(void) in button_status() function 28 static inline u8 button_status(void) in button_status() function 58 status = button_status(); in handle_buttons()
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/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/input/misc/ |
H A D | sgi_btns.c | 16 static inline u8 button_status(void) in button_status() function 28 static inline u8 button_status(void) in button_status() function 58 status = button_status(); in handle_buttons()
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/dports/emulators/bochs/bochs-2.7/iodev/ |
H A D | keyboard.h | 116 ret |= ((button_status & 0x1) << 2); in get_status_byte() 117 ret |= ((button_status & 0x2) << 0); in get_status_byte() 148 Bit8u button_status; member
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/dports/www/ilias6/ILIAS-6.14/src/UI/Implementation/Component/Button/ |
H A D | Renderer.php | 176 $button_status = 'off'; 178 $button_status = 'on'; 192 $button_status = 'unavailable'; 195 $tpl->touchBlock($button_status);
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/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/input/mouse/ |
H A D | sentelic.c | 698 unsigned char button_status = 0, lscroll = 0, rscroll = 0; in fsp_process_byte() local 804 button_status |= 0x01; /* wheel down */ in fsp_process_byte() 806 button_status |= 0x0f; /* wheel up */ in fsp_process_byte() 808 button_status |= BIT(4);/* horizontal left */ in fsp_process_byte() 810 button_status |= BIT(5);/* horizontal right */ in fsp_process_byte() 812 if (button_status != 0) in fsp_process_byte() 813 packet[3] = button_status; in fsp_process_byte()
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/dports/multimedia/libv4l/linux-5.13-rc2/drivers/input/mouse/ |
H A D | sentelic.c | 698 unsigned char button_status = 0, lscroll = 0, rscroll = 0; in fsp_process_byte() local 804 button_status |= 0x01; /* wheel down */ in fsp_process_byte() 806 button_status |= 0x0f; /* wheel up */ in fsp_process_byte() 808 button_status |= BIT(4);/* horizontal left */ in fsp_process_byte() 810 button_status |= BIT(5);/* horizontal right */ in fsp_process_byte() 812 if (button_status != 0) in fsp_process_byte() 813 packet[3] = button_status; in fsp_process_byte()
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/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/input/mouse/ |
H A D | sentelic.c | 698 unsigned char button_status = 0, lscroll = 0, rscroll = 0; in fsp_process_byte() local 804 button_status |= 0x01; /* wheel down */ in fsp_process_byte() 806 button_status |= 0x0f; /* wheel up */ in fsp_process_byte() 808 button_status |= BIT(4);/* horizontal left */ in fsp_process_byte() 810 button_status |= BIT(5);/* horizontal right */ in fsp_process_byte() 812 if (button_status != 0) in fsp_process_byte() 813 packet[3] = button_status; in fsp_process_byte()
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/dports/graphics/py-traitsui/traitsui-7.1.1/traitsui/tests/editors/ |
H A D | test_image_enum_editor.py | 100 button_status = [] 104 button_status.append(item.GetWindow().Selected()) 109 button_status.append(layout.itemAt(i).widget().isChecked()) 114 return button_status
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/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/staging/greybus/ |
H A D | audio_module.c | 40 if (btn_jack && module->button_status) { in gbaudio_request_jack() 43 module->button_status = 0; in gbaudio_request_jack() 93 report = module->button_status & module->button_mask; in gbaudio_request_button() 125 module->button_status = report; in gbaudio_request_button()
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/dports/multimedia/libv4l/linux-5.13-rc2/drivers/staging/greybus/ |
H A D | audio_module.c | 40 if (btn_jack && module->button_status) { in gbaudio_request_jack() 43 module->button_status = 0; in gbaudio_request_jack() 93 report = module->button_status & module->button_mask; in gbaudio_request_button() 125 module->button_status = report; in gbaudio_request_button()
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/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/staging/greybus/ |
H A D | audio_module.c | 40 if (btn_jack && module->button_status) { in gbaudio_request_jack() 43 module->button_status = 0; in gbaudio_request_jack() 93 report = module->button_status & module->button_mask; in gbaudio_request_button() 125 module->button_status = report; in gbaudio_request_button()
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/dports/games/d2x/d2x-0.2.5/unused/win95/ |
H A D | mouse.c | 61 ushort button_status; member 75 ushort button_status; member
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/dports/games/d2x/d2x-0.2.5/arch/win32/ |
H A D | mouse.c | 161 ushort button_status; member 176 ushort button_status; member
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