Searched refs:button_workers (Results 1 – 2 of 2) sorted by relevance
985 …this->button_workers = new ImageButton(40, 14, 16, 26, game_g->men[gamestate->getCurrentSector()->… in setup()986 this->button_workers->setId("button_workers"); in setup()988 this->button_workers->setInfoLMB("change the number of workers"); in setup()991 this->button_workers->setInfoLMB("decrease the number of workers"); in setup()992 this->button_workers->setInfoRMB("increase the number of workers"); in setup()994 this->addToPanel(STATE_FACTORY, button_workers); in setup()1234 this->button_workers->setVisible( gamestate->getCurrentSector()->getCurrentManufacture() != NULL ); in refresh()1235 …this->button_workers->enableHelpText( gamestate->getCurrentSector()->getCurrentManufacture() != NU… in refresh()1507 this->button_workers->setImage( game_g->men[gamestate->getCurrentSector()->getEpoch()] ); in draw()2138 if( ( m_left || m_right ) && !done && this->button_workers->mouseOver(m_x,m_y) ) { in input()[all …]
197 ImageButton *button_workers; variable