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Searched refs:button_workers (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgui.cpp985 …this->button_workers = new ImageButton(40, 14, 16, 26, game_g->men[gamestate->getCurrentSector()->… in setup()
986 this->button_workers->setId("button_workers"); in setup()
988 this->button_workers->setInfoLMB("change the number of workers"); in setup()
991 this->button_workers->setInfoLMB("decrease the number of workers"); in setup()
992 this->button_workers->setInfoRMB("increase the number of workers"); in setup()
994 this->addToPanel(STATE_FACTORY, button_workers); in setup()
1234 this->button_workers->setVisible( gamestate->getCurrentSector()->getCurrentManufacture() != NULL ); in refresh()
1235 …this->button_workers->enableHelpText( gamestate->getCurrentSector()->getCurrentManufacture() != NU… in refresh()
1507 this->button_workers->setImage( game_g->men[gamestate->getCurrentSector()->getEpoch()] ); in draw()
2138 if( ( m_left || m_right ) && !done && this->button_workers->mouseOver(m_x,m_y) ) { in input()
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H A Dgui.h197 ImageButton *button_workers; variable