Searched refs:buttons_changed (Results 1 – 6 of 6) sorted by relevance
207 DWORD buttons_changed; in PackUserCmd() local217 buttons_changed = ucmd->buttons ^ basis->buttons; in PackUserCmd()218 if (buttons_changed != 0) in PackUserCmd()227 if (buttons_changed & 0xFFFFFF80) in PackUserCmd()230 if (buttons_changed & 0xFFFFC000) in PackUserCmd()233 if (buttons_changed & 0xFFE00000) in PackUserCmd()
44 FieldIndex buttons_changed; variable60 fieldMacros(MFInt32, buttons_changed, ProtoJoystickSensor)
40 buttons_changed.set(3); in ProtoJoystickSensor()
24 eventOut MFInt32 buttons_changed
441 bool buttons_changed = in UpdateGamepadFromControllerData() local469 if (buttons_changed) { in UpdateGamepadFromControllerData()559 return buttons_changed || axes_changed; in UpdateGamepadFromControllerData()
411 bool buttons_changed = in UpdateGamepadFromControllerData() local439 if (buttons_changed) { in UpdateGamepadFromControllerData()529 return buttons_changed || axes_changed; in UpdateGamepadFromControllerData()