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Searched refs:cDamageReport (Results 1 – 7 of 7) sorted by relevance

/dports/games/openlierox/OpenLieroX/src/client/
H A DCClient_Send.cpp352 if( cDamageReport.count( dmgPair ) == 0 ) in QueueReportDamage()
353 cDamageReport[ dmgPair ] = 0; in QueueReportDamage()
354 cDamageReport[ dmgPair ] += damage; in QueueReportDamage()
366 for( std::map< std::pair< int, int >, float > :: iterator it = cDamageReport.begin(); in SendReportDamage()
367 it != cDamageReport.end(); it++ ) in SendReportDamage()
380 cDamageReport.clear(); in SendReportDamage()
H A DCClient_Parse.cpp1141 cDamageReport.clear(); // In case something left from prev game in ParsePrepareGame()
/dports/games/openlierox/OpenLieroX/src/common/
H A DCWorm.cpp201 cDamageReport.clear(); in Clear()
481 cDamageReport.clear(); in Spawn()
876 …for( std::map<int, DamageReport> ::iterator it = cDamageReport.begin(); it != cDamageReport.end();… in Draw()
889 damageSum += cDamageReport[it->second].damage; in Draw()
899 damageSum = cDamageReport[id].damage; in Draw()
919 …for( std::map<int, DamageReport> ::iterator it = cDamageReport.begin(); it != cDamageReport.end();… in Draw()
923 cDamageReport.erase(it); in Draw()
924 it = cDamageReport.begin(); in Draw()
933 cDamageReport.clear(); in Draw()
/dports/games/openlierox/OpenLieroX/src/server/
H A DCServer_Send.cpp239 cDamageReport.clear(); // In case something left from prev game in WritePrepareGame()
1035 if( cDamageReport.count( dmgPair ) == 0 ) in QueueReportDamage()
1036 cDamageReport[ dmgPair ] = 0; in QueueReportDamage()
1037 cDamageReport[ dmgPair ] += damage; in QueueReportDamage()
1049 for( std::map< std::pair< int, int >, float > :: iterator it = cDamageReport.begin(); in SendReportDamage()
1050 it != cDamageReport.end(); it++ ) in SendReportDamage()
1063 cDamageReport.clear(); in SendReportDamage()
/dports/games/openlierox/OpenLieroX/include/
H A DCServerNetEngine.h181 std::map< std::pair< int, int >, float > cDamageReport; variable
H A DCClientNetEngine.h152 std::map< std::pair< int, int >, float > cDamageReport; variable
H A DCWorm.h345 …std::map< int, DamageReport> cDamageReport; // WormID can be -1, then this is projectile generated…
635 std::map< int, DamageReport> & getDamageReport() { return cDamageReport; } in getDamageReport()