Searched refs:cMatrixUniform_ (Results 1 – 4 of 4) sorted by relevance
109 cMatrixUniform_ = getUniformLocation(shaderProgram_, "uCMatrix"); in initializeGL()161 uniformMatrix4(cMatrixUniform_, jsMatrix_); in paintGL()
45 UniformLocation cMatrixUniform_; variable
243 WGLWidget::UniformLocation cMatrixUniform_; variable
217 cMatrixUniform_ = chart_->getUniformLocation(shaderProgram_, "uCMatrix"); in initShaders()538 chart_->uniformMatrix4(cMatrixUniform_, chart_->jsMatrix()); in paintGL()