Searched refs:cOpt_Game (Results 1 – 1 of 1) sorted by relevance
41 static CGuiLayout cOpt_Game; variable194 cOpt_Game.Shutdown(); in Menu_OptionsInitialize()195 cOpt_Game.Initialize(); in Menu_OptionsInitialize()196 Menu_OptionsAddTopButtons(&cOpt_Game); in Menu_OptionsInitialize()540 cOpt_Game.FocusWidget(ev->iControlID); in Menu_OptionsProcessTopButtons()597 ev = bSpeedTest ? NULL : cOpt_Game.Process(); in Menu_OptionsFrame()598 cOpt_Game.Draw(VideoPostProcessor::videoSurface()); in Menu_OptionsFrame()603 val = cOpt_Game.SendMessage(og_BloodAmount, SLM_GETVALUE, (DWORD)0, 0); in Menu_OptionsFrame()629 c = (CCheckbox *)cOpt_Game.getWidget(og_Shadows); in Menu_OptionsFrame()637 c = (CCheckbox *)cOpt_Game.getWidget(og_Particles); in Menu_OptionsFrame()[all …]