Searched refs:cUnitDetailsHud (Results 1 – 6 of 6) sorted by relevance
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/widgets/ |
H A D | unitdetailshud.cpp | 32 cUnitDetailsHud::cUnitDetailsHud (const cBox<cPosition>& area, bool drawLines_) : in cUnitDetailsHud() function in cUnitDetailsHud 53 void cUnitDetailsHud::setUnit (const cUnit* unit_) in setUnit() 59 void cUnitDetailsHud::setPlayer (const cPlayer* player_) in setPlayer() 65 void cUnitDetailsHud::setGameSettings (std::shared_ptr<const cGameSettings> gameSettings_) in setGameSettings() 71 void cUnitDetailsHud::draw (SDL_Surface& destination, const cBox<cPosition>& clipRect) in draw() 84 void cUnitDetailsHud::reset() in reset() 218 void cUnitDetailsHud::drawRow (size_t index, eUnitDataSymbolType symbolType, int amount, int maxima… in drawRow() 238 void cUnitDetailsHud::drawSmallSymbols (SDL_Surface* destination, int rowHeight, eUnitDataSymbolTyp… in drawSmallSymbols() 294 cBox<cPosition> cUnitDetailsHud::getSmallSymbolPosition (eUnitDataSymbolType symbolType) in getSmallSymbolPosition()
|
H A D | unitdetailshud.h | 34 class cUnitDetailsHud : public cWidget 37 explicit cUnitDetailsHud (const cBox<cPosition>& area, bool drawLines = false);
|
H A D | unitdetailsstored.cpp | 118 …cUnitDetailsHud::drawSmallSymbols (surface.get(), rowHeight, symbolType, cPosition (65, 4 + rowHei… in drawRow()
|
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/ |
H A D | hud.h | 34 class cUnitDetailsHud; variable 209 cUnitDetailsHud* unitDetails;
|
H A D | hud.cpp | 148 …unitDetails = addChild (std::make_unique<cUnitDetailsHud> (cBox<cPosition> (cPosition (8, 171), cP… in cHud()
|
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/widgets/special/ |
H A D | reportunitlistviewitem.cpp | 56 …auto unitDetails = addChild (std::make_unique<cUnitDetailsHud> (cBox<cPosition> (cPosition (unitIm… in cReportUnitListViewItem()
|