/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | cl_screen.c | 87 if (cls.state == ca_active && cl.worldmodel) { in SCR_CShift() 136 if (cls.state == ca_active) { in CL_UpdateScreen()
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H A D | cl_main.c | 357 CL_SetState (ca_active); in CL_SignonReply() 449 if (cls.state == ca_active) { in CL_SendCmd() 483 if (old_state == ca_active) { in CL_SetState() 504 case ca_active: in CL_SetState()
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | cl_screen.c | 87 if (cls.state == ca_active && cl.worldmodel) { in SCR_CShift() 137 if (cls.state == ca_active) { in CL_UpdateScreen()
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H A D | cl_skin.c | 96 if (cls.state != ca_active) { in Skin_NextDownload() 104 CL_SetState (ca_active); in Skin_NextDownload()
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | console.c | 127 if (cls.state == ca_active) in Con_ToggleChat_f() 189 if (cls.state == ca_active) { in Con_Dump_f() 253 if (cls.state != ca_active) in Con_MessageMode_f() 279 if (cls.state != ca_active) in Con_MessageMode2_f() 300 if (cls.state != ca_active) in Con_MessageModex_f() 566 if (cls.key_dest != key_console && cls.state == ca_active) in Con_DrawInput()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | console.c | 73 if (cls.state == ca_active) in Con_ToggleConsole_f() 96 if (cls.state == ca_active) in Con_ToggleChat_f() 139 if (cls.state != ca_active || cls.demoplayback) in Con_MessageMode_f() 152 if (cls.state != ca_active || cls.demoplayback) in Con_MessageMode2_f() 396 if (cls.state != ca_active) in CON_Printf()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | cl_screen.c | 333 …if(cls.key_dest == key_console || cls.state != ca_active || !cl.view_prepped){ // connected, but … in SCR_DrawConsole() 492 if(cls.state != ca_active || !cl.view_prepped || !s[0]) in SCR_ExecuteLayoutString() 737 if(cls.state != ca_active) in SCR_DrawCrosshair() 798 if(cls.state != ca_active || scr_viewsize->value < 100) // fill screen in SCR_UpdateScreen() 829 if(cl_showfps->value && cls.state == ca_active){ in SCR_UpdateScreen() 846 if(cl_showspeed->value && cls.state == ca_active){ in SCR_UpdateScreen()
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/dports/games/q2pro/q2pro/source/ |
H A D | cl_locs.c | 221 if( cls.state != ca_active ) { in LOC_Here_m() 244 if( cls.state != ca_active ) { in LOC_There_m()
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H A D | console.c | 514 if( cls.state != ca_active ) { in Con_DrawNotify() 597 if( cls.state == ca_active && in Con_DrawSolidConsole() 616 if( cls.state != ca_active || ( cls.key_dest & KEY_MENU ) || con_alpha->value ) { in Con_DrawSolidConsole() 764 if( cls.state > ca_disconnected && cls.state < ca_active ) { in Con_RunConsole() 846 if( cls.state == ca_active && con_chat->integer ) { in Key_Console()
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H A D | cl_demo.c | 139 if( cls.state != ca_active || cls.demoplayback ) { in CL_Record_f() 548 if( cls.state != ca_active ) { in CL_DemoFrame() 576 if( cls.state != ca_active ) { in CL_DemoFrame()
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H A D | cl_main.c | 152 if ( cls.state < ca_connected || cls.state > ca_active ) { in CL_UpdateGunSetting() 180 if ( cls.state < ca_connected || cls.state > ca_active ) { in CL_UpdateGibSetting() 200 if ( cls.state < ca_connected || cls.state > ca_active ) { in CL_UpdateFootstepsSetting() 220 if ( cls.state < ca_connected || cls.state > ca_active ) { in CL_UpdatePredictSetting() 240 if ( cls.state < ca_connected || cls.state > ca_active ) { in CL_UpdateLocalFovSetting() 282 if ( cls.state < ca_active || *cmd == '-' || *cmd == '+' ) { in Cmd_ForwardToServer() 1862 if ( cls.state != ca_active ) { in CL_DumpClients_f() 1880 if ( cls.state != ca_active ) { in CL_DumpStatusbar_f() 1912 if ( cls.state != ca_active ) { in CL_DumpLayout_f() 2559 if( ( !cls.appactive || cls.state < ca_active ) && in CL_Frame()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | screen.c | 177 con_forcedup = !cl.worldmodel || cls.state != ca_active; in SCR_SetUpToDrawConsole() 180 con_forcedup = cls.state != ca_active; in SCR_SetUpToDrawConsole() 552 if (cls.state != ca_active) in SCR_BeginLoadingPlaque()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | console.c | 73 if (cls.state == ca_active) in Con_ToggleConsole_f() 121 if (cls.state != ca_active || cls.demoplayback) in Con_MessageMode_f() 134 if (cls.state != ca_active || cls.demoplayback) in Con_MessageMode2_f()
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/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/events/event/player/ |
H A D | e_event_startgame.cpp | 64 CL_SetClientState(ca_active); in CL_StartGame()
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/dports/emulators/qemu/qemu-6.2.0/hw/net/ |
H A D | i82596.c | 231 s->ca = s->ca_active = 0; in i82596_s_reset() 428 if (!s->ca_active) { in signal_ca() 429 s->ca_active = 1; in signal_ca() 434 s->ca_active = 0; in signal_ca()
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H A D | i82596.h | 34 int ca_active; member
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/dports/emulators/qemu5/qemu-5.2.0/hw/net/ |
H A D | i82596.c | 232 s->ca = s->ca_active = 0; in i82596_s_reset() 429 if (!s->ca_active) { in signal_ca() 430 s->ca_active = 1; in signal_ca() 435 s->ca_active = 0; in signal_ca()
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H A D | i82596.h | 34 int ca_active; member
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/dports/emulators/qemu60/qemu-6.0.0/hw/net/ |
H A D | i82596.c | 232 s->ca = s->ca_active = 0; in i82596_s_reset() 429 if (!s->ca_active) { in signal_ca() 430 s->ca_active = 1; in signal_ca() 435 s->ca_active = 0; in signal_ca()
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H A D | i82596.h | 34 int ca_active; member
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/dports/emulators/qemu-guest-agent/qemu-5.0.1/hw/net/ |
H A D | i82596.c | 232 s->ca = s->ca_active = 0; 429 if (!s->ca_active) { 430 s->ca_active = 1; 435 s->ca_active = 0;
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H A D | i82596.h | 34 int ca_active;
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/dports/emulators/qemu-cheri/qemu-0a323821042c36e21ea80e58b9545dfc3b0cb8ef/hw/net/ |
H A D | i82596.c | 229 s->ca = s->ca_active = 0; in i82596_s_reset() 433 if (!s->ca_active) { in signal_ca() 434 s->ca_active = 1; in signal_ca() 439 s->ca_active = 0; in signal_ca()
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/dports/emulators/qemu-devel/qemu-de8ed1055c2ce18c95f597eb10df360dcb534f99/hw/net/ |
H A D | i82596.c | 231 s->ca = s->ca_active = 0; 428 if (!s->ca_active) { 429 s->ca_active = 1; 434 s->ca_active = 0;
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/dports/games/ufoai/ufoai-2.5-source/src/client/ |
H A D | cl_shared.h | 83 ca_active /**< game views should be displayed */ enumerator
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