Home
last modified time | relevance | path

Searched refs:cal_distance (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/opencv/opencv-4.5.3/contrib/modules/wechat_qrcode/src/zxing/common/
H A Dkmeans.cpp14 double cal_distance(vector<double> a, vector<double> b) { in cal_distance() function
54 double min_distance = cal_distance(trainX[j], clusters[c].centroid); in k_means()
56 double distance = cal_distance(trainX[j], clusters[i].centroid); in k_means()
H A Dkmeans.hpp22 double cal_distance(vector<double> a, vector<double> b);
/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOUNITAT2.cpp293 …int attackDistance = cal_distance(targetXLoc, targetYLoc, targetUnit->sprite_info->loc_width, targ… in attack_unit()
559 err_when(cur_action==SPRITE_ATTACK && attack_range==1 && cal_distance(targetXLoc, targetYLoc, in process_attack_unit()
593 …int attackDistance = cal_distance(targetXLoc, targetYLoc, targetSpriteInfo->loc_width, targetSprit… in target_move()
829 …int attackDistance = cal_distance(targetXLoc , targetYLoc, targetSpriteInfo->loc_width, targetSpri… in on_way_to_attack()
1071 int attackDistance = cal_distance(firmXLoc, firmYLoc, firmInfo->loc_width, firmInfo->loc_height); in attack_firm()
1361 …int attackDistance = cal_distance(targetXLoc , targetYLoc, firmInfo->loc_width, firmInfo->loc_heig… in process_attack_firm()
1560 int attackDistance = cal_distance(townXLoc, townYLoc, STD_TOWN_LOC_WIDTH, STD_TOWN_LOC_HEIGHT); in attack_town()
1816 …int attackDistance = cal_distance(targetXLoc , targetYLoc, STD_TOWN_LOC_WIDTH, STD_TOWN_LOC_HEIGHT… in process_attack_town()
1996 int attackDistance = cal_distance(wallXLoc, wallYLoc, 1, 1); in attack_wall()
2199 int attackDistance = cal_distance(action_x_loc, action_y_loc, 1, 1); in process_attack_wall()
H A DOUNITAT.cpp422 int attackDistance = cal_distance(attackXLoc, attackYLoc, attackUnit->sprite_info->loc_width, in unit_auto_guarding()
462 …int attackDistance = cal_distance(targetXLoc, targetYLoc, targetSpriteInfo->loc_width, targetSprit… in unit_auto_guarding()
774 int Unit::cal_distance(int targetXLoc, int targetYLoc, int targetWidth, int targetHeight) in cal_distance() function in Unit
H A DOUNITAC.cpp846 …int distance = cal_distance(buildXLoc, buildYLoc, width, height); // 0 for inside, 1 for surroundi… in set_move_to_surround()
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DOUNIT.h693 …int cal_distance(int targetXLoc, int targetYLoc, int targetWidth, int targetHeight); // calculat…