Searched refs:calcMeltableTurns (Results 1 – 1 of 1) sorted by relevance
767 static int calcMeltableTurns(material* mat,float fMult=1.0){ in calcMeltableTurns() function1892 rpd.iBaseTurnsToFinish = calcMeltableTurns(matM,5); DBG1(rpd.iBaseTurnsToFinish); in work()2690 …rpd.iBaseTurnsToFinish=calcMeltableTurns(matM,fMult); DBG4(rpd.iBaseTurnsToFinish,matM->GetName(DE… in work()2692 rpd.iBaseTurnsToFinish+=calcMeltableTurns(matS,fMult); in work()