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Searched refs:calc_focus_equilibrium (Results 1 – 6 of 6) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Davatar.h119 int calc_focus_equilibrium( bool ignore_pain = false ) const;
H A Davatar.cpp1073 int equilibrium = calc_focus_equilibrium(); in disp_morale()
1092 pain_penalty = calc_focus_equilibrium( true ) - equilibrium - fatigue_penalty; in disp_morale()
1098 int avatar::calc_focus_equilibrium( bool ignore_pain ) const in calc_focus_equilibrium() function in avatar
1172 int focus_gap = calc_focus_equilibrium() - get_focus(); in calc_focus_change()
H A Dpanels.cpp1300 if( u.get_focus() < u.calc_focus_equilibrium() ) { in draw_char_narrow()
1302 } else if( u.get_focus() > u.calc_focus_equilibrium() ) { in draw_char_narrow()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Davatar.h119 int calc_focus_equilibrium( bool ignore_pain = false ) const;
H A Davatar.cpp1073 int equilibrium = calc_focus_equilibrium(); in disp_morale()
1092 pain_penalty = calc_focus_equilibrium( true ) - equilibrium - fatigue_penalty; in disp_morale()
1098 int avatar::calc_focus_equilibrium( bool ignore_pain ) const in calc_focus_equilibrium() function in avatar
1172 int focus_gap = calc_focus_equilibrium() - get_focus(); in calc_focus_change()
H A Dpanels.cpp1300 if( u.get_focus() < u.calc_focus_equilibrium() ) { in draw_char_narrow()
1302 } else if( u.get_focus() > u.calc_focus_equilibrium() ) { in draw_char_narrow()