Searched refs:calc_focus_equilibrium (Results 1 – 6 of 6) sorted by relevance
119 int calc_focus_equilibrium( bool ignore_pain = false ) const;
1073 int equilibrium = calc_focus_equilibrium(); in disp_morale()1092 pain_penalty = calc_focus_equilibrium( true ) - equilibrium - fatigue_penalty; in disp_morale()1098 int avatar::calc_focus_equilibrium( bool ignore_pain ) const in calc_focus_equilibrium() function in avatar1172 int focus_gap = calc_focus_equilibrium() - get_focus(); in calc_focus_change()
1300 if( u.get_focus() < u.calc_focus_equilibrium() ) { in draw_char_narrow()1302 } else if( u.get_focus() > u.calc_focus_equilibrium() ) { in draw_char_narrow()