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Searched refs:calculateFacingRotationMatrix (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dslice_renderer.h114 Matrix3x2 calculateFacingRotationMatrix();
H A Dslice_renderer.cpp117 Matrix3x2 SliceRenderer::calculateFacingRotationMatrix() { in calculateFacingRotationMatrix() function in BladeRunner::SliceRenderer
210 Matrix3x2 facingRotation = calculateFacingRotationMatrix(); in calculateBoundingRect()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dslice_renderer.h114 Matrix3x2 calculateFacingRotationMatrix();
H A Dslice_renderer.cpp118 Matrix3x2 SliceRenderer::calculateFacingRotationMatrix() { in calculateFacingRotationMatrix() function in BladeRunner::SliceRenderer
211 Matrix3x2 facingRotation = calculateFacingRotationMatrix(); in calculateBoundingRect()