Searched refs:calculateFacingRotationMatrix (Results 1 – 4 of 4) sorted by relevance
114 Matrix3x2 calculateFacingRotationMatrix();
117 Matrix3x2 SliceRenderer::calculateFacingRotationMatrix() { in calculateFacingRotationMatrix() function in BladeRunner::SliceRenderer210 Matrix3x2 facingRotation = calculateFacingRotationMatrix(); in calculateBoundingRect()
118 Matrix3x2 SliceRenderer::calculateFacingRotationMatrix() { in calculateFacingRotationMatrix() function in BladeRunner::SliceRenderer211 Matrix3x2 facingRotation = calculateFacingRotationMatrix(); in calculateBoundingRect()