Home
last modified time | relevance | path

Searched refs:calculateSpriteId (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cryomni3d/
H A Dobjects.h43 _idCl(sprites.calculateSpriteId(id_CA, 1)), _idSA(sprites.calculateSpriteId(id_CA, 2)), in Object()
44 _idSl(sprites.calculateSpriteId(id_CA, 3)), in Object()
H A Dsprites.h61 uint calculateSpriteId(uint baseId, uint offset) const;
H A Dsprites.cpp180 uint Sprites::calculateSpriteId(uint baseId, uint offset) const { in calculateSpriteId() function in CryOmni3D::Sprites
/dports/games/scummvm/scummvm-2.5.1/engines/cryomni3d/
H A Dobjects.h43 _idCl(sprites.calculateSpriteId(id_CA, 1)), _idSA(sprites.calculateSpriteId(id_CA, 2)), in Object()
44 _idSl(sprites.calculateSpriteId(id_CA, 3)), in Object()
H A Dsprites.h61 uint calculateSpriteId(uint baseId, uint offset) const;
H A Dsprites.cpp180 uint Sprites::calculateSpriteId(uint baseId, uint offset) const { in calculateSpriteId() function in CryOmni3D::Sprites