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Searched refs:calculate_depth (Results 1 – 14 of 14) sorted by relevance

/dports/devel/godot2-tools/godot-2.1.6-stable/main/tests/
H A Dtest_containers.cpp79 print_line("depth is "+itos(set.calculate_depth())); in test()
/dports/devel/godot2/godot-2.1.6-stable/main/tests/
H A Dtest_containers.cpp79 print_line("depth is "+itos(set.calculate_depth())); in test()
/dports/math/minizinc-ide/MiniZincIDE-2.5.5/cp-profiler/src/cpprofiler/utils/
H A Dtree_utils.hh25 int calculate_depth(const tree::NodeTree &nt, NodeID nid);
H A Dtree_utils.cpp31 int calculate_depth(const NodeTree &nt, NodeID nid) in calculate_depth() function
/dports/math/minizinc-ide/MiniZincIDE-2.5.5/cp-profiler/src/cpprofiler/tree/
H A Dnode_tree.cpp116 auto cur_depth = utils::calculate_depth(*this, nid); in db_addChild()
176 auto cur_depth = utils::calculate_depth(*this, nid); in promoteNode()
H A Dtraditional_view.cpp557 const auto depth = utils::calculate_depth(tree_, nid); in centerNode()
/dports/devel/godot/godot-3.2.3-stable/core/
H A Dmap.h645 int calculate_depth() const { in calculate_depth() function
H A Dset.h597 int calculate_depth() const { in calculate_depth() function
/dports/devel/godot-tools/godot-3.2.3-stable/core/
H A Dmap.h645 int calculate_depth() const { in calculate_depth() function
H A Dset.h597 int calculate_depth() const { in calculate_depth() function
/dports/devel/godot2/godot-2.1.6-stable/core/
H A Dset.h605 int calculate_depth() const { in calculate_depth() function
H A Dmap.h651 int calculate_depth() const { in calculate_depth() function
/dports/devel/godot2-tools/godot-2.1.6-stable/core/
H A Dset.h605 int calculate_depth() const { in calculate_depth() function
H A Dmap.h651 int calculate_depth() const { in calculate_depth() function