/dports/astro/celestia-gtk/celestia-1.6.1/src/celestia/ |
H A D | celx.h | 74 bool callLuaHook(void* obj, const char* method); 75 bool callLuaHook(void* obj, const char* method, const char* keyName); 76 bool callLuaHook(void* obj, const char* method, float x, float y); 77 bool callLuaHook(void* obj, const char* method, float x, float y, int b); 78 bool callLuaHook(void* obj, const char* method, double dt);
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H A D | celestiacore.cpp | 667 if (luaHook && luaHook->callLuaHook(this, "mousebuttondown", x, y, button)) in mouseButtonDown() 743 if (luaHook && luaHook->callLuaHook(this,"mousebuttonup", x, y, button)) in mouseButtonUp() 834 if (luaHook && luaHook->callLuaHook(this, "mousemove", x, y)) in mouseMove() 905 luaHook->callLuaHook(this,"mousebuttonmove", dx, dy, modifiers)) in mouseMove() 1111 if (luaHook && luaHook->callLuaHook(this, in keyDown() 1389 if (luaHook->callLuaHook(this, "charentered", keyName)) in charEntered() 2459 luaHook->callLuaHook(this, "tick", dt); in tick() 2561 if (luaHook && luaHook->callLuaHook(this,"resize", (float) w, (float) h)) in resize() 3394 if (luaHook) luaHook->callLuaHook(this,"renderoverlay"); in renderOverlay()
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H A D | celx.cpp | 4140 bool LuaState::callLuaHook(void* obj, const char* method) in callLuaHook() function in LuaState 4181 bool LuaState::callLuaHook(void* obj, const char* method, const char* keyName) in callLuaHook() function in LuaState 4224 bool LuaState::callLuaHook(void* obj, const char* method, float x, float y) in callLuaHook() function in LuaState 4268 bool LuaState::callLuaHook(void* obj, const char* method, float x, float y, int b) in callLuaHook() function in LuaState 4313 bool LuaState::callLuaHook(void* obj, const char* method, double dt) in callLuaHook() function in LuaState
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/dports/astro/celestia/celestia-1.6.1/src/celestia/ |
H A D | celx.h | 74 bool callLuaHook(void* obj, const char* method); 75 bool callLuaHook(void* obj, const char* method, const char* keyName); 76 bool callLuaHook(void* obj, const char* method, float x, float y); 77 bool callLuaHook(void* obj, const char* method, float x, float y, int b); 78 bool callLuaHook(void* obj, const char* method, double dt);
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H A D | celestiacore.cpp | 667 if (luaHook && luaHook->callLuaHook(this, "mousebuttondown", x, y, button)) in mouseButtonDown() 743 if (luaHook && luaHook->callLuaHook(this,"mousebuttonup", x, y, button)) in mouseButtonUp() 834 if (luaHook && luaHook->callLuaHook(this, "mousemove", x, y)) in mouseMove() 905 luaHook->callLuaHook(this,"mousebuttonmove", dx, dy, modifiers)) in mouseMove() 1111 if (luaHook && luaHook->callLuaHook(this, in keyDown() 1389 if (luaHook->callLuaHook(this, "charentered", keyName)) in charEntered() 2459 luaHook->callLuaHook(this, "tick", dt); in tick() 2561 if (luaHook && luaHook->callLuaHook(this,"resize", (float) w, (float) h)) in resize() 3394 if (luaHook) luaHook->callLuaHook(this,"renderoverlay"); in renderOverlay()
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H A D | celx.cpp | 4140 bool LuaState::callLuaHook(void* obj, const char* method) in callLuaHook() function in LuaState 4181 bool LuaState::callLuaHook(void* obj, const char* method, const char* keyName) in callLuaHook() function in LuaState 4224 bool LuaState::callLuaHook(void* obj, const char* method, float x, float y) in callLuaHook() function in LuaState 4268 bool LuaState::callLuaHook(void* obj, const char* method, float x, float y, int b) in callLuaHook() function in LuaState 4313 bool LuaState::callLuaHook(void* obj, const char* method, double dt) in callLuaHook() function in LuaState
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