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Searched refs:call_block_indices (Results 1 – 10 of 10) sorted by relevance

/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/compiler/nir/
H A Dnir_lower_shader_calls.c344 uint32_t *call_block_indices = rzalloc_array(mem_ctx, uint32_t, num_calls); in spill_ssa_defs_and_lower_shader_calls() local
357 call_block_indices[call_idx] = block->index; in spill_ssa_defs_and_lower_shader_calls()
528 BITSET_SET(def_blocks, call_block_indices[call_idx]); in spill_ssa_defs_and_lower_shader_calls()
/dports/lang/clover/mesa-21.3.6/src/compiler/nir/
H A Dnir_lower_shader_calls.c344 uint32_t *call_block_indices = rzalloc_array(mem_ctx, uint32_t, num_calls); in spill_ssa_defs_and_lower_shader_calls() local
357 call_block_indices[call_idx] = block->index; in spill_ssa_defs_and_lower_shader_calls()
528 BITSET_SET(def_blocks, call_block_indices[call_idx]); in spill_ssa_defs_and_lower_shader_calls()
/dports/graphics/mesa-libs/mesa-21.3.6/src/compiler/nir/
H A Dnir_lower_shader_calls.c344 uint32_t *call_block_indices = rzalloc_array(mem_ctx, uint32_t, num_calls); in spill_ssa_defs_and_lower_shader_calls() local
357 call_block_indices[call_idx] = block->index; in spill_ssa_defs_and_lower_shader_calls()
528 BITSET_SET(def_blocks, call_block_indices[call_idx]); in spill_ssa_defs_and_lower_shader_calls()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/compiler/nir/
H A Dnir_lower_shader_calls.c344 uint32_t *call_block_indices = rzalloc_array(mem_ctx, uint32_t, num_calls); in spill_ssa_defs_and_lower_shader_calls() local
357 call_block_indices[call_idx] = block->index; in spill_ssa_defs_and_lower_shader_calls()
528 BITSET_SET(def_blocks, call_block_indices[call_idx]); in spill_ssa_defs_and_lower_shader_calls()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/compiler/nir/
H A Dnir_lower_shader_calls.c344 uint32_t *call_block_indices = rzalloc_array(mem_ctx, uint32_t, num_calls); in spill_ssa_defs_and_lower_shader_calls() local
357 call_block_indices[call_idx] = block->index; in spill_ssa_defs_and_lower_shader_calls()
528 BITSET_SET(def_blocks, call_block_indices[call_idx]); in spill_ssa_defs_and_lower_shader_calls()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/compiler/nir/
H A Dnir_lower_shader_calls.c344 uint32_t *call_block_indices = rzalloc_array(mem_ctx, uint32_t, num_calls); in spill_ssa_defs_and_lower_shader_calls() local
357 call_block_indices[call_idx] = block->index; in spill_ssa_defs_and_lower_shader_calls()
528 BITSET_SET(def_blocks, call_block_indices[call_idx]); in spill_ssa_defs_and_lower_shader_calls()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/compiler/nir/
H A Dnir_lower_shader_calls.c344 uint32_t *call_block_indices = rzalloc_array(mem_ctx, uint32_t, num_calls); in spill_ssa_defs_and_lower_shader_calls() local
357 call_block_indices[call_idx] = block->index; in spill_ssa_defs_and_lower_shader_calls()
528 BITSET_SET(def_blocks, call_block_indices[call_idx]); in spill_ssa_defs_and_lower_shader_calls()
/dports/graphics/libosmesa/mesa-21.3.6/src/compiler/nir/
H A Dnir_lower_shader_calls.c344 uint32_t *call_block_indices = rzalloc_array(mem_ctx, uint32_t, num_calls); in spill_ssa_defs_and_lower_shader_calls() local
357 call_block_indices[call_idx] = block->index; in spill_ssa_defs_and_lower_shader_calls()
528 BITSET_SET(def_blocks, call_block_indices[call_idx]); in spill_ssa_defs_and_lower_shader_calls()
/dports/graphics/mesa-dri/mesa-21.3.6/src/compiler/nir/
H A Dnir_lower_shader_calls.c344 uint32_t *call_block_indices = rzalloc_array(mem_ctx, uint32_t, num_calls); in spill_ssa_defs_and_lower_shader_calls() local
357 call_block_indices[call_idx] = block->index; in spill_ssa_defs_and_lower_shader_calls()
528 BITSET_SET(def_blocks, call_block_indices[call_idx]); in spill_ssa_defs_and_lower_shader_calls()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/compiler/nir/
H A Dnir_lower_shader_calls.c347 uint32_t *call_block_indices = rzalloc_array(mem_ctx, uint32_t, num_calls); in spill_ssa_defs_and_lower_shader_calls() local
360 call_block_indices[call_idx] = block->index; in spill_ssa_defs_and_lower_shader_calls()
531 BITSET_SET(def_blocks, call_block_indices[call_idx]); in spill_ssa_defs_and_lower_shader_calls()