Searched refs:call_object_create_egg (Results 1 – 8 of 8) sorted by relevance
/dports/games/d2x/d2x-0.2.5/main/ |
H A D | collide.c | 2238 call_object_create_egg(playerobj, 1, OBJ_POWERUP, powerup_num); in maybe_drop_secondary_weapon_egg() 2323 call_object_create_egg(playerobj, 1, OBJ_POWERUP, POW_QUAD_FIRE); in drop_player_eggs() 2326 call_object_create_egg(playerobj, 1, OBJ_POWERUP, POW_CLOAK); in drop_player_eggs() 2329 call_object_create_egg(playerobj, 1, OBJ_POWERUP, POW_FULL_MAP); in drop_player_eggs() 2335 call_object_create_egg(playerobj, 1, OBJ_POWERUP, POW_AMMO_RACK); in drop_player_eggs() 2338 call_object_create_egg(playerobj, 1, OBJ_POWERUP, POW_CONVERTER); in drop_player_eggs() 2341 call_object_create_egg(playerobj, 1, OBJ_POWERUP, POW_HEADLIGHT); in drop_player_eggs() 2349 call_object_create_egg(playerobj, 1, OBJ_POWERUP, POW_FLAG_BLUE); in drop_player_eggs() 2351 call_object_create_egg(playerobj, 1, OBJ_POWERUP, POW_FLAG_RED); in drop_player_eggs() 2365 call_object_create_egg(playerobj, 1, OBJ_POWERUP, POW_HOARD_ORB); in drop_player_eggs() [all …]
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H A D | object.h | 398 int call_object_create_egg(object *objp, int count, int type, int id);
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H A D | fireball.c | 631 …objnum = call_object_create_egg(&Objects[Players[Player_num].objnum], 1, OBJ_POWERUP, powerup_type… in maybe_drop_net_powerup() 1025 int call_object_create_egg(object *objp, int count, int type, int id) in call_object_create_egg() function
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H A D | multi.c | 2146 …my_objnum = call_object_create_egg(&Objects[Players[(int)pnum].objnum], 1, OBJ_POWERUP, powerup_ty… in multi_do_create_powerup()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | collide.cpp | 1891 call_object_create_egg(playerobj, 1, powerup_num); in maybe_drop_secondary_weapon_egg() 1994 call_object_create_egg(playerobj, 1, POW_QUAD_FIRE); in drop_player_eggs() 1997 call_object_create_egg(playerobj, 1, POW_CLOAK); in drop_player_eggs() 2001 call_object_create_egg(playerobj, 1, POW_FULL_MAP); in drop_player_eggs() 2004 call_object_create_egg(playerobj, 1, POW_AFTERBURNER); in drop_player_eggs() 2007 call_object_create_egg(playerobj, 1, POW_AMMO_RACK); in drop_player_eggs() 2010 call_object_create_egg(playerobj, 1, POW_CONVERTER); in drop_player_eggs() 2013 call_object_create_egg(playerobj, 1, POW_HEADLIGHT); in drop_player_eggs() 2027 call_object_create_egg(playerobj, 1, POW_HOARD_ORB); in drop_player_eggs() 2099 call_object_create_egg(playerobj, 1, POW_VULCAN_AMMO); in drop_player_eggs() [all …]
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H A D | fireball.cpp | 875 …const auto &&objnum = call_object_create_egg(vmobjptr(vcplayerptr(pnum)->objnum), 1, powerup_type); in maybe_drop_net_powerup() 1290 imobjptridx_t call_object_create_egg(const object_base &objp, const unsigned count, const int id) in call_object_create_egg() function
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H A D | multi.cpp | 2197 …const auto &&my_objnum = call_object_create_egg(vmobjptr(vcplayerptr(pnum)->objnum), 1, powerup_ty… in multi_do_create_powerup()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | fwd-object.h | 249 imobjptridx_t call_object_create_egg(const object_base &objp, unsigned count, int id);
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