Searched refs:cam_point (Results 1 – 5 of 5) sorted by relevance
/dports/science/chrono/chrono-7.0.1/src/demos/vehicle/terrain/ |
H A D | demo_VEH_MovingPatch.cpp | 205 ChVector<> cam_point(body_x + buffer_dist, 0, 0); in main() local 206 gl_window.SetCamera(cam_loc, cam_point, ChVector<>(0, 0, 1), 0.05f); in main() 210 ChVector<> cam_point = body->GetPos(); in main() local 211 ChVector<> cam_loc = cam_point + ChVector<>(-3 * body_rad, -1, 0.6); in main() 212 gl_window.SetCamera(cam_loc, cam_point, ChVector<>(0, 0, 1), 0.05f); in main()
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H A D | demo_VEH_GranularTerrain.cpp | 219 ChVector<> cam_point(terrain.GetPatchFront(), 0, 0); in main() local 220 gl_window.SetCamera(cam_loc, cam_point, ChVector<>(0, 0, 1), 0.05f); in main() 224 ChVector<> cam_point = body->GetPos(); in main() local 225 ChVector<> cam_loc = cam_point + ChVector<>(-3 * tire_rad, -1, 0.6); in main() 226 gl_window.SetCamera(cam_loc, cam_point, ChVector<>(0, 0, 1), 0.05f); in main()
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/dports/science/chrono/chrono-7.0.1/src/demos/vehicle/multicore/ |
H A D | demo_VEH_TireTestRig_Multicore.cpp | 153 ChVector<> cam_point(body_x + buffer_dist, 0, -0.5); in main() local 154 gl_window.SetCamera(cam_loc, cam_point, ChVector<>(0, 0, 1), 0.05f); in main()
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/dports/science/chrono/chrono-7.0.1/src/chrono_vehicle/cosim/terrain/ |
H A D | ChVehicleCosimTerrainNodeGranularSPH.cpp | 514 ChVector<> cam_point = proxies[0].m_body->GetPos(); in Render() local 515 ChVector<> cam_loc = cam_point + ChVector<>(0, -3, 0.6); in Render() 516 gl_window.SetCamera(cam_loc, cam_point, ChVector<>(0, 0, 1), 0.05f); in Render()
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H A D | ChVehicleCosimTerrainNodeGranularGPU.cpp | 739 ChVector<> cam_point = proxies[0].m_body->GetPos(); in Render() local 740 ChVector<> cam_loc = cam_point + ChVector<>(0, -3, 0.6); in Render() 741 gl_window.SetCamera(cam_loc, cam_point, ChVector<>(0, 0, 1), 0.05f); in Render()
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