Searched refs:cameraIdealTarget (Results 1 – 4 of 4) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_view.cpp | 321 vec3_t cameraIdealTarget, cameraIdealLoc; variable 368 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget() 383 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget() 384 cameraIdealTarget[2] += 192; in CG_CalcIdealThirdPersonViewTarget() 389 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget() 390 cameraIdealTarget[2] -= 48; in CG_CalcIdealThirdPersonViewTarget() 395 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget() 402 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget() 512 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_ResetThirdPersonViewDamp() 546 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_UpdateThirdPersonTargetDamp() [all …]
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_view.cpp | 348 vec3_t cameraIdealTarget, cameraIdealLoc; variable 395 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget() 409 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget() 410 cameraIdealTarget[2] += cg.overrides.thirdPersonVertOffset; in CG_CalcIdealThirdPersonViewTarget() 416 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget() 417 cameraIdealTarget[2] += cg_thirdPersonVertOffset.value; in CG_CalcIdealThirdPersonViewTarget() 506 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_ResetThirdPersonViewDamp() 540 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_UpdateThirdPersonTargetDamp() 544 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_UpdateThirdPersonTargetDamp() 549 VectorSubtract(cameraIdealTarget, cameraCurTarget, targetdiff); in CG_UpdateThirdPersonTargetDamp() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_view.c | 244 vec3_t cameraIdealTarget, cameraIdealLoc; variable 294 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget() 340 cameraIdealTarget[2] += vertOffset; in CG_CalcIdealThirdPersonViewTarget() 380 VectorMA(cameraIdealTarget, -(thirdPersonRange), camerafwd, cameraIdealLoc); in CG_CalcIdealThirdPersonViewLocation() 409 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_ResetThirdPersonViewDamp() 444 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_UpdateThirdPersonTargetDamp() 448 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_UpdateThirdPersonTargetDamp() 453 VectorSubtract(cameraIdealTarget, cameraCurTarget, targetdiff); in CG_UpdateThirdPersonTargetDamp() 468 VectorMA(cameraIdealTarget, -ratio, targetdiff, cameraCurTarget); in CG_UpdateThirdPersonTargetDamp()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_weapon.c | 3976 vec3_t cameraIdealTarget, cameraCurTarget; in G_EstimateCamPos() local 4004 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in G_EstimateCamPos() 4005 cameraIdealTarget[2] += vertOffset; in G_EstimateCamPos() 4008 VectorCopy( cameraIdealTarget, cameraCurTarget ); in G_EstimateCamPos() 4015 VectorMA(cameraIdealTarget, -(thirdPersonRange), camerafwd, cameraIdealLoc); in G_EstimateCamPos()
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