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Searched refs:cameraIdealTarget (Results 1 – 4 of 4) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_view.cpp321 vec3_t cameraIdealTarget, cameraIdealLoc; variable
368 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget()
383 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget()
384 cameraIdealTarget[2] += 192; in CG_CalcIdealThirdPersonViewTarget()
389 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget()
390 cameraIdealTarget[2] -= 48; in CG_CalcIdealThirdPersonViewTarget()
395 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget()
402 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget()
512 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_ResetThirdPersonViewDamp()
546 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_UpdateThirdPersonTargetDamp()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_view.cpp348 vec3_t cameraIdealTarget, cameraIdealLoc; variable
395 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget()
409 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget()
410 cameraIdealTarget[2] += cg.overrides.thirdPersonVertOffset; in CG_CalcIdealThirdPersonViewTarget()
416 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget()
417 cameraIdealTarget[2] += cg_thirdPersonVertOffset.value; in CG_CalcIdealThirdPersonViewTarget()
506 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_ResetThirdPersonViewDamp()
540 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_UpdateThirdPersonTargetDamp()
544 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_UpdateThirdPersonTargetDamp()
549 VectorSubtract(cameraIdealTarget, cameraCurTarget, targetdiff); in CG_UpdateThirdPersonTargetDamp()
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_view.c244 vec3_t cameraIdealTarget, cameraIdealLoc; variable
294 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in CG_CalcIdealThirdPersonViewTarget()
340 cameraIdealTarget[2] += vertOffset; in CG_CalcIdealThirdPersonViewTarget()
380 VectorMA(cameraIdealTarget, -(thirdPersonRange), camerafwd, cameraIdealLoc); in CG_CalcIdealThirdPersonViewLocation()
409 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_ResetThirdPersonViewDamp()
444 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_UpdateThirdPersonTargetDamp()
448 VectorCopy(cameraIdealTarget, cameraCurTarget); in CG_UpdateThirdPersonTargetDamp()
453 VectorSubtract(cameraIdealTarget, cameraCurTarget, targetdiff); in CG_UpdateThirdPersonTargetDamp()
468 VectorMA(cameraIdealTarget, -ratio, targetdiff, cameraCurTarget); in CG_UpdateThirdPersonTargetDamp()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_weapon.c3976 vec3_t cameraIdealTarget, cameraCurTarget; in G_EstimateCamPos() local
4004 VectorCopy( cameraFocusLoc, cameraIdealTarget ); in G_EstimateCamPos()
4005 cameraIdealTarget[2] += vertOffset; in G_EstimateCamPos()
4008 VectorCopy( cameraIdealTarget, cameraCurTarget ); in G_EstimateCamPos()
4015 VectorMA(cameraIdealTarget, -(thirdPersonRange), camerafwd, cameraIdealLoc); in G_EstimateCamPos()