Searched refs:cameraPoints (Results 1 – 4 of 4) sorted by relevance
214 float [][] cameraPoints = observerCamera.getPoints(); in testHomeCamera() local215 …int xYawIndicator = (int)(((40 + (cameraPoints[0][0] + cameraPoints[3][0]) / 2)) * planComponent.g… in testHomeCamera()216 …int yYawIndicator = (int)(((40 + (cameraPoints[0][1] + cameraPoints[3][1]) / 2)) * planComponent.g… in testHomeCamera()228 cameraPoints = observerCamera.getPoints(); in testHomeCamera()229 …int xPitchIndicator = (int)(((40 + (cameraPoints[1][0] + cameraPoints[2][0]) / 2)) * planComponent… in testHomeCamera()230 …int yPitchIndicator = (int)(((40 + (cameraPoints[1][1] + cameraPoints[2][1]) / 2)) * planComponent… in testHomeCamera()
178 float [][] cameraPoints = new float[4][2]; in getPoints() local180 for (int i = 0; i < cameraPoints.length; i++) { in getPoints()181 it.currentSegment(cameraPoints [i]); in getPoints()184 return cameraPoints; in getPoints()
5410 float [][] cameraPoints = camera.getPoints(); in paintCameraRotationIndicators() local5412 g2D.translate((cameraPoints [0][0] + cameraPoints [3][0]) / 2, in paintCameraRotationIndicators()5413 (cameraPoints [0][1] + cameraPoints [3][1]) / 2); in paintCameraRotationIndicators()5420 g2D.translate((cameraPoints [1][0] + cameraPoints [2][0]) / 2, in paintCameraRotationIndicators()5421 (cameraPoints [1][1] + cameraPoints [2][1]) / 2); in paintCameraRotationIndicators()5430 g2D.translate((cameraPoints [0][0] + cameraPoints [1][0]) / 2, in paintCameraRotationIndicators()5431 (cameraPoints [0][1] + cameraPoints [1][1]) / 2); in paintCameraRotationIndicators()
4971 float [][] cameraPoints = camera.getPoints();4974 float xMiddleFirstAndLastPoint = (cameraPoints [0][0] + cameraPoints [3][0]) / 2;4975 float yMiddleFirstAndLastPoint = (cameraPoints [0][1] + cameraPoints [3][1]) / 2;4997 float [][] cameraPoints = camera.getPoints();5000 float xMiddleFirstAndLastPoint = (cameraPoints [1][0] + cameraPoints [2][0]) / 2;5001 float yMiddleFirstAndLastPoint = (cameraPoints [1][1] + cameraPoints [2][1]) / 2;5023 float [][] cameraPoints = camera.getPoints();5026 float xMiddleFirstAndSecondPoint = (cameraPoints [0][0] + cameraPoints [1][0]) / 2;5027 float yMiddleFirstAndSecondPoint = (cameraPoints [0][1] + cameraPoints [1][1]) / 2;