/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/compositor/ |
H A D | camera.c | 199 …oords, Fixed horizontal_shift, Fixed nominal_view_distance, Fixed view_distance_offset, u32 camlay) in camera_update_stereo() argument 216 if (camlay==GF_3D_CAMERA_OFFAXIS) { in camera_update_stereo() 331 if (camlay==GF_3D_CAMERA_OFFAXIS) in camera_update_stereo() 332 camlay=GF_3D_CAMERA_LINEAR; in camera_update_stereo() 335 if (camlay == GF_3D_CAMERA_CIRCULAR) { in camera_update_stereo() 360 } else if (camlay == GF_3D_CAMERA_LINEAR) { in camera_update_stereo()
|
H A D | visual_manager.h | 212 u32 nb_views, current_view, autostereo_type, camlay; member
|
H A D | visual_manager_3d.c | 389 …>compositor->video_out->dispdist, tr_state->visual->compositor->focdist, tr_state->visual->camlay); in visual_3d_setup_projection() 469 tr_state->visual->camlay = 0; in visual_3d_draw_background_on_axis() 481 tr_state->visual->camlay = GF_3D_CAMERA_OFFAXIS; in visual_3d_draw_background_on_axis() 493 …Bool off_axis_background = (tr_state->camera->is_3D && (tr_state->visual->camlay==GF_3D_CAMERA_OFF… in visual_3d_init_draw() 662 if (!tr_state->camera->is_3D || tr_state->visual->camlay != GF_3D_CAMERA_OFFAXIS) { in visual_3d_init_draw()
|
H A D | compositor.c | 1545 compositor->visual->camlay = compositor->camlay; in gf_sc_reload_config()
|
H A D | visual_manager_3d_gl.c | 172 compositor->visual->camlay = GF_3D_CAMERA_STRAIGHT; in gf_sc_load_opengl_extensions()
|
/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/compositor/ |
H A D | camera.c | 199 …oords, Fixed horizontal_shift, Fixed nominal_view_distance, Fixed view_distance_offset, u32 camlay) in camera_update_stereo() argument 216 if (camlay==GF_3D_CAMERA_OFFAXIS) { in camera_update_stereo() 331 if (camlay==GF_3D_CAMERA_OFFAXIS) in camera_update_stereo() 332 camlay=GF_3D_CAMERA_LINEAR; in camera_update_stereo() 335 if (camlay == GF_3D_CAMERA_CIRCULAR) { in camera_update_stereo() 360 } else if (camlay == GF_3D_CAMERA_LINEAR) { in camera_update_stereo()
|
H A D | visual_manager.h | 212 u32 nb_views, current_view, autostereo_type, camlay; member
|
H A D | visual_manager_3d.c | 389 …>compositor->video_out->dispdist, tr_state->visual->compositor->focdist, tr_state->visual->camlay); in visual_3d_setup_projection() 469 tr_state->visual->camlay = 0; in visual_3d_draw_background_on_axis() 481 tr_state->visual->camlay = GF_3D_CAMERA_OFFAXIS; in visual_3d_draw_background_on_axis() 493 …Bool off_axis_background = (tr_state->camera->is_3D && (tr_state->visual->camlay==GF_3D_CAMERA_OFF… in visual_3d_init_draw() 662 if (!tr_state->camera->is_3D || tr_state->visual->camlay != GF_3D_CAMERA_OFFAXIS) { in visual_3d_init_draw()
|
H A D | compositor.c | 1545 compositor->visual->camlay = compositor->camlay; in gf_sc_reload_config()
|
H A D | visual_manager_3d_gl.c | 172 compositor->visual->camlay = GF_3D_CAMERA_STRAIGHT; in gf_sc_load_opengl_extensions()
|
/dports/multimedia/gpac-libgpac/gpac-1.0.0/include/gpac/internal/ |
H A D | camera.h | 176 …coords, Fixed horizontal_shift, Fixed viewing_distance, Fixed viewing_distance_offset, u32 camlay);
|
H A D | compositor_dev.h | 429 u32 nbviews, stereo, camlay; member
|
/dports/multimedia/gpac-mp4box/gpac-1.0.0/include/gpac/internal/ |
H A D | camera.h | 176 …coords, Fixed horizontal_shift, Fixed viewing_distance, Fixed viewing_distance_offset, u32 camlay);
|
H A D | compositor_dev.h | 429 u32 nbviews, stereo, camlay; member
|
/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/filters/ |
H A D | compose.c | 836 { OFFS(camlay), "camera layout in multiview modes\n"
|
/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/filters/ |
H A D | compose.c | 836 { OFFS(camlay), "camera layout in multiview modes\n"
|