Searched refs:canAddArmy (Results 1 – 3 of 3) sorted by relevance
117 if (GameMap::canAddArmy(pos) == false) in getFreeStack()
417 static bool canAddArmy(Vector<int> pos);
446 if (canAddArmy(Vector<int>(x,y)) == false) in addArmyAtPos()1225 bool GameMap::canAddArmy(Vector<int> dest) in canAddArmy() function in GameMap