/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | technology.h | 51 bool canResearch = true); 54 bool canResearch() const;
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H A D | encyclopedia.cpp | 58 if (!tech->canResearch()) in advance()
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H A D | technology.cpp | 80 bool Technology::canResearch() const { in canResearch() function in Technology
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H A D | player_control.cpp | 865 [](const Technology* tech) { return tech->canResearch(); }); in acquireTech() 889 [](const Technology* tech) { return tech->canResearch(); }); in fillLibraryInfo()
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/dports/games/maxr/maxr-0.2.9/src/game/data/units/ |
H A D | unitdata.cpp | 69 canResearch = false; in sUnitData() 167 canResearch = other.canResearch; in operator =()
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H A D | building.cpp | 240 if (data.canResearch && getOwner() == player) in getStatusStr() 293 …if (data.canResearch && isUnitWorking() && getOwner() && getOwner()->isCurrentTurnResearchAreaFini… in makeReport() 830 if (data.canResearch) in ServerStartWork() 852 if (data.canResearch) in clientStartWork() 914 if (data.canResearch) in ServerStopWork() 936 if (data.canResearch) in clientStopWork() 1607 if (data.canResearch) in registerOwnerEvents()
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H A D | unitdata.h | 88 bool canResearch; member
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/dports/games/gigalomania/gigalomaniasrc/ |
H A D | player.cpp | 727 design = sector->canResearch(Invention::WEAPON, nuclear_epoch_c); in doSectorAI() 734 this_design = sector->canResearch(Invention::WEAPON, eph); in doSectorAI() 741 this_design = sector->canResearch(Invention::DEFENCE, eph); in doSectorAI() 749 this_design = sector->canResearch(Invention::SHIELD, eph); in doSectorAI()
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H A D | game.cpp | 4364 Design *design = start_sector->canResearch(Invention::WEAPON, 0); in runTests() 4480 Design *design = start_sector->canResearch(Invention::WEAPON, 0); in runTests() 4529 Design *design_stick = start_sector->canResearch(Invention::DEFENCE, 0); in runTests() 4595 Design *design = sector->canResearch((Invention::Type)i, j); in runTests() 4663 design_biplane = start_sector->canResearch(Invention::WEAPON, 6); in runTests() 4671 design_biplane = start_sector->canResearch(Invention::WEAPON, 6); in runTests() 4792 Design *design = start_sector->canResearch(Invention::WEAPON, 8); in runTests() 4797 design = start_sector->canResearch(Invention::WEAPON, 8); in runTests() 4864 else if( sector->canResearch(Invention::WEAPON, i) ) in runTests() 4868 else if( sector->canResearch(Invention::DEFENCE, i) ) in runTests() [all …]
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H A D | gui.cpp | 1044 if( gamestate->getCurrentSector()->canResearch(Invention::SHIELD, i) ) in refreshCanDesign() 1046 else if( gamestate->getCurrentSector()->canResearch(Invention::DEFENCE, i) ) in refreshCanDesign() 1048 else if( gamestate->getCurrentSector()->canResearch(Invention::WEAPON, i) ) in refreshCanDesign() 1073 if( !gamestate->getCurrentSector()->canResearch(Invention::SHIELD, game_g->getStartEpoch() + i) ) in refreshDesignInventions() 1075 if( !gamestate->getCurrentSector()->canResearch(Invention::DEFENCE, game_g->getStartEpoch() + i) ) in refreshDesignInventions() 1077 if( !gamestate->getCurrentSector()->canResearch(Invention::WEAPON, game_g->getStartEpoch() + i) ) in refreshDesignInventions()
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H A D | sector.h | 433 Design *canResearch(Invention::Type type,int epoch) const;
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H A D | sector.cpp | 1371 if( this->canResearch(Invention::WEAPON, i) ) in usedUp() 1373 if( this->canResearch(Invention::DEFENCE, i) ) in usedUp() 1375 if( this->canResearch(Invention::SHIELD, i) ) in usedUp() 1400 Design *design = this->canResearch(Invention::WEAPON, i); in cheat() 1405 design = this->canResearch(Invention::DEFENCE, i); in cheat() 1410 design = this->canResearch(Invention::SHIELD, i); in cheat() 1537 Design *Sector::canResearch(Invention::Type type,int epoch) const { in canResearch() function in Sector
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/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/ai/ |
H A D | interface.md | 63 bool canResearch(Unit unit, TechType type);
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/dports/games/maxr/maxr-0.2.9/src/game/data/player/ |
H A D | player.cpp | 462 || (*it)->data.canResearch)) in getNextBuilding() 553 || (*it)->data.canResearch)) in getPrevBuilding() 875 if (building->data.canResearch && building->isUnitWorking()) in refreshResearchCentersWorkingOnArea()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/temp/ |
H A D | unitdrawingengine.cpp | 123 …(building.data.canResearch && building.getOwner()->isCurrentTurnResearchAreaFinished (building.get… in drawUnit()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/widgets/ |
H A D | unitcontextmenuwidget.cpp | 365 …return unit && !unit->isDisabled() && unit->getOwner() == player && unit->data.canResearch && unit… in unitHasResearchEntry()
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/dports/games/maxr/maxr-0.2.9/src/game/logic/ |
H A D | savegame.cpp | 1314 Data->canResearch = unitNode->FirstChildElement ("Can_Research") != nullptr; in loadStandardUnitValues() 1707 if (building.data.canResearch) in writeUnit() 1890 if (Data.canResearch) addMainElement (unitNode, "Can_Research"); in writeStandardUnitValues()
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H A D | server.cpp | 1825 if (building->data.canResearch && building->isUnitWorking()) in handleNetMessage_GAME_EV_WANT_RESEARCH_CHANGE() 1842 if (building->data.canResearch && building->isUnitWorking()) in handleNetMessage_GAME_EV_WANT_RESEARCH_CHANGE()
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H A D | client.cpp | 1380 …if (building && building->data.canResearch && 0 <= newArea && newArea <= cResearch::kNrResearchAre… in HandleNetMessage_GAME_EV_RESEARCH_SETTINGS()
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/dports/games/maxr/maxr-0.2.9/src/game/data/base/ |
H A D | base.cpp | 1266 if (building->isUnitWorking() && building->data.canResearch) in deleteBuilding()
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/dports/games/maxr/maxr-0.2.9/src/ |
H A D | loaddata.cpp | 1783 …Data->canResearch = getXMLAttributeBool (unitDataXml, "Unit", "Abilities", "Can_Research", nullptr… in LoadUnitData()
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/dports/games/maxr/maxr-0.2.9/ |
H A D | SDL2c.patch | 44 ….empty() && !IsWorking && BuildList[0].metall_remaining <= 0) || (data.canResearch && owner->resea…
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