/dports/games/freesynd/freesynd-0.7.5/src/model/ |
H A D | weaponholder.cpp | 215 if (pWI->canShoot() in selectRequiredWeapon() 234 if (pWI->canShoot() in selectRequiredWeapon() 250 if (pw_to_use->criteria.wi->canShoot()) { in selectRequiredWeapon() 257 if (pWI->canShoot() && pWI->ammoRemaining() > 0) in selectRequiredWeapon() 285 if (pWI->canShoot() && pWI->ammoRemaining() > 0) { in selectRequiredWeapon() 318 if (cur_sel_weapon->canShoot()) { in selectNextWeapon() 341 if (i != selected_weapon_ && wi->canShoot() && wi->ammoRemaining()) in selectNextWeapon()
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/dports/games/freesynd/freesynd-0.7.5/src/ |
H A D | weapon.h | 124 bool canShoot() { in canShoot() function 317 bool canShoot() { in canShoot() function 318 return pWeaponClass_->canShoot(); in canShoot()
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H A D | ped.cpp | 561 (pWi->canShoot() || pWi->getWeaponType() == Weapon::MediKit) && in canAddUseWeaponAction() 904 } else if (wi->canShoot() && (type_ != kPedTypePolice || isPersuaded())) { in handleWeaponDeselected() 950 if (previousWeapon == NULL && selectedWeapon()->canShoot()) { in handleWeaponSelected() 953 …} else if (previousWeapon != NULL && previousWeapon->canShoot() && !selectedWeapon()->canShoot()) { in handleWeaponSelected() 1376 if (wi && wi->doesPhysicalDmg() && wi->canShoot() && wi->range() > check_rng) in verifyHostilesFound()
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H A D | weaponmanager.cpp | 311 if ((*it)->canShoot()) in checkDmgTypeCanShootNonStrict()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | party.h | 291 bool canShoot() const;
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H A D | party.cpp | 846 bool Party::canShoot() const { in canShoot() function in Xeen::Party
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H A D | interface.cpp | 561 if (!party.canShoot()) { in perform()
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | party.h | 298 bool canShoot() const;
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H A D | party.cpp | 863 bool Party::canShoot() const { in canShoot() function in Xeen::Party
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H A D | interface.cpp | 568 if (!party.canShoot()) { in perform()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | z_acannon.c | 273 qboolean canShoot(edict_t *self, edict_t *e) in canShoot() function 325 if (!canShoot(self, self->enemy)) in monster_autocannon_findenemy() 401 if (canShoot(self, e)) in monster_autocannon_findenemy()
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/dports/games/openlierox/OpenLieroX/src/common/ |
H A D | CWorm_AI.cpp | 3820 bool canShoot = true; in AI_MoveToTarget() local 3822 canShoot = false; in AI_MoveToTarget() 3826 if (canShoot && iAiGameType == GAM_MORTARS) { in AI_MoveToTarget() 3836 if (canShoot && (iAiGameType == GAM_MORTARS || iAiGameType == GAM_100LT)) { in AI_MoveToTarget() 3855 if (canShoot && iAiGameType == GAM_MORTARS) { in AI_MoveToTarget() 3948 if (canShoot && iAiGameType == GAM_MORTARS) { in AI_MoveToTarget() 4040 if (canShoot && iAiGameType == GAM_RIFLES && iAiDiffLevel >=2) { in AI_MoveToTarget() 4089 if(canShoot && (wpn = AI_FindClearingWeapon()) != -1) { in AI_MoveToTarget() 4168 …if(canShoot && fireNinja && iAiGameType == GAM_RIFLES && we_see_the_target && (m_worm->vPos-cPosTa… in AI_MoveToTarget() 4302 if(canShoot) in AI_MoveToTarget()
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/ |
H A D | ServerSidePlayer.cxx | 307 bool bz_ServerSidePlayerHandler::canShoot(void) in canShoot() function in bz_ServerSidePlayerHandler
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/dports/games/bzflag/bzflag-2.4.22/src/bzfs/ |
H A D | ServerSidePlayer.cxx | 307 bool bz_ServerSidePlayerHandler::canShoot(void) in canShoot() function in bz_ServerSidePlayerHandler
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/dports/games/freesynd/freesynd-0.7.5/src/ia/ |
H A D | behaviour.cpp | 251 if (!w->hasOwner() && w->canShoot() && w->ammoRemaining() > 0) { in findWeaponWithAmmo()
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/dports/devel/pyside2/pyside-setup-opensource-src-5.15.2/examples/tutorial/ |
H A D | t13.py | 115 canShoot = QtCore.Signal(bool) variable in CannonField
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H A D | t14.py | 115 canShoot = QtCore.Signal(bool) variable in CannonField
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/dports/devel/pyside2-tools/pyside-setup-opensource-src-5.15.2/examples/tutorial/ |
H A D | t13.py | 115 canShoot = QtCore.Signal(bool) variable in CannonField
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H A D | t14.py | 115 canShoot = QtCore.Signal(bool) variable in CannonField
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/dports/devel/shiboken2/pyside-setup-opensource-src-5.15.2/examples/tutorial/ |
H A D | t13.py | 115 canShoot = QtCore.Signal(bool) variable in CannonField
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H A D | t14.py | 115 canShoot = QtCore.Signal(bool) variable in CannonField
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | bladerunner.cpp | 1809 bool canShoot = _aiScripts->shotAtAndHit(actorId); in handleMouseClickActor() local 1811 if (!canShoot) { in handleMouseClickActor()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | bladerunner.cpp | 1923 bool canShoot = _aiScripts->shotAtAndHit(actorId); in handleMouseClickActor() local 1925 if (!canShoot) { in handleMouseClickActor()
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/dports/games/bzflag-server/bzflag-2.4.22/include/ |
H A D | bzfsAPI.h | 2337 bool canShoot(void);
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/dports/games/bzflag/bzflag-2.4.22/include/ |
H A D | bzfsAPI.h | 2337 bool canShoot(void);
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