Home
last modified time | relevance | path

Searched refs:can_bleed (Results 1 – 16 of 16) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dbloodspatter.cc177 if (montype == MONS_PLAYER && !you.can_bleed()) in bleed_onto_floor()
184 if (!m.can_bleed()) in bleed_onto_floor()
H A Dtransform.h197 const form_capability can_bleed; variable
H A Dform-data.h46 form_capability can_bleed; member
H A Dspl-other.cc33 else if (!you.can_bleed()) in cast_sublimation_of_blood()
H A Dtransform.cc119 can_bleed(fe.can_bleed), in Form()
1209 return get_form(form)->can_bleed != FC_FORBID; in form_can_bleed()
H A Dart-func.h884 if (defender->as_monster()->can_bleed()) in _WOE_melee_effects()
1353 if (attacker->is_player() && defender->can_bleed() in _LEECH_melee_effects()
H A Dactor.h198 virtual bool can_bleed(bool temp = true) const = 0;
H A Dmonster.h360 bool can_bleed(bool allow_tran = true) const override;
H A Dplayer.h705 bool can_bleed(bool allow_tran = true) const override;
H A Dspl-util.cc1368 if (!you.can_bleed(temp)) in spell_uselessness_reason()
H A Dattack.cc92 if (defender->can_bleed() in handle_phase_damaged()
H A Dmonster.cc4417 if (can_bleed()) in hurt()
5251 bool monster::can_bleed(bool /*temp*/) const in can_bleed() function in monster
H A Dmelee-attack.cc520 && defender->as_monster()->can_bleed() in handle_phase_hit()
H A Dplayer.cc6508 && can_bleed()) in hurt()
7022 bool player::can_bleed(bool temp) const in can_bleed() function in player
H A Dreligion.cc1568 if (you.can_bleed(false)) in _give_kiku_gift()
H A Dbeam.cc3437 if (you.can_bleed()) in affect_player_enchantment()