Searched refs:can_bleed (Results 1 – 16 of 16) sorted by relevance
177 if (montype == MONS_PLAYER && !you.can_bleed()) in bleed_onto_floor()184 if (!m.can_bleed()) in bleed_onto_floor()
197 const form_capability can_bleed; variable
46 form_capability can_bleed; member
33 else if (!you.can_bleed()) in cast_sublimation_of_blood()
119 can_bleed(fe.can_bleed), in Form()1209 return get_form(form)->can_bleed != FC_FORBID; in form_can_bleed()
884 if (defender->as_monster()->can_bleed()) in _WOE_melee_effects()1353 if (attacker->is_player() && defender->can_bleed() in _LEECH_melee_effects()
198 virtual bool can_bleed(bool temp = true) const = 0;
360 bool can_bleed(bool allow_tran = true) const override;
705 bool can_bleed(bool allow_tran = true) const override;
1368 if (!you.can_bleed(temp)) in spell_uselessness_reason()
92 if (defender->can_bleed() in handle_phase_damaged()
4417 if (can_bleed()) in hurt()5251 bool monster::can_bleed(bool /*temp*/) const in can_bleed() function in monster
520 && defender->as_monster()->can_bleed() in handle_phase_hit()
6508 && can_bleed()) in hurt()7022 bool player::can_bleed(bool temp) const in can_bleed() function in player
1568 if (you.can_bleed(false)) in _give_kiku_gift()
3437 if (you.can_bleed()) in affect_player_enchantment()