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Searched refs:can_go_berserk (Results 1 – 14 of 14) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dplayer-act.cc745 if (!you.can_go_berserk(intentional, potion)) in go_berserk()
782 bool player::can_go_berserk() const in can_go_berserk() function in player
784 return can_go_berserk(false); in can_go_berserk()
787 bool player::can_go_berserk(bool intentional, bool potion, bool quiet, in can_go_berserk() function in player
H A Dhints.cc653 && you.can_go_berserk()) in _hints_healing_reminder()
858 if (you_worship(GOD_TROG) && you.can_go_berserk() in hints_monster_seen()
1926 if (you_worship(GOD_TROG) && you.can_go_berserk()) in learned_something_new()
3629 if (you_worship(GOD_TROG) && you.can_go_berserk()) in hints_describe_monster()
H A Dplayer.h695 bool can_go_berserk() const override;
696 bool can_go_berserk(bool intentional, bool potion = false,
H A Dactor.h170 virtual bool can_go_berserk() const = 0;
H A Dpotion.cc564 return you.can_go_berserk(true, true, true, reason); in can_quaff()
H A Dranged-attack.cc447 && !you.can_go_berserk(false, false, false) in random_chaos_missile_brand()
H A Dmonster.h352 bool can_go_berserk() const override;
H A Dmonster.cc2789 if (!can_go_berserk()) in go_berserk()
5108 bool monster::can_go_berserk() const in can_go_berserk() function in monster
5126 if (!can_go_berserk()) in needs_berserk()
5790 return can_go_berserk(); in can_drink_potion()
H A Dattack.cc678 return defender.can_go_berserk(); in __anon6c15597e0502()
H A Dability.cc1429 && !you.can_go_berserk(true, false, quiet)) in _check_ability_possible()
1671 return you.can_go_berserk(true, false, true) in _check_ability_possible()
H A Dgod-wrath.cc2027 if (mon && mon->can_go_berserk()) in _uskayaw_retribution()
H A Ditem-name.cc2930 return !you.can_go_berserk(true, true, true, nullptr, temp); in is_useless_item()
H A Dmelee-attack.cc2699 if (!one_chance_in(3) || !defender->can_go_berserk()) in mons_apply_attack_flavour()
H A Dgod-abil.cc2665 && !you.can_go_berserk(true, false, true, nullptr, false)) in _gozag_add_potions()