Searched refs:can_move_obj_between_actors (Results 1 – 7 of 7) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/views/ |
H A D | party_view.cpp | 222 && event->can_move_obj_between_actors(obj, player->get_actor(), actor)) { in drag_accept_drop()
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H A D | doll_widget.cpp | 459 if (event->can_move_obj_between_actors(obj, obj->get_actor_holding_obj(), actor, false)) { in drag_accept_drop()
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H A D | container_widget.cpp | 385 …if (!event->can_move_obj_between_actors(obj, obj->get_actor_holding_obj(), container_owner, false)… in drag_accept_drop()
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H A D | inventory_widget.cpp | 539 || !Game::get_game()->get_event()->can_move_obj_between_actors(obj, src_actor, actor)) { in drag_accept_drop()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/ |
H A D | events.h | 377 …bool can_move_obj_between_actors(Obj *obj, Actor *src_actor, Actor *target_actor, bool display_nam…
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H A D | events.cpp | 1195 if (can_move_obj_between_actors(push_obj, src_actor, target_actor, false)) in pushTo() 1211 if (can_move_obj_between_actors(push_obj, src_actor, actor, true)) in pushTo() 1295 if (can_move_obj_between_actors(push_obj, src_actor, target_actor, true)) { in pushTo() 3686 bool Events::can_move_obj_between_actors(Obj *obj, in can_move_obj_between_actors() function in Ultima::Nuvie::Events
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/gui/widgets/ |
H A D | map_window.cpp | 1910 && game->get_event()->can_move_obj_between_actors(obj, p, target_actor)) in drag_accept_drop() 1933 if (game->get_event()->can_move_obj_between_actors(obj, owner, target_actor) == false) { in drag_accept_drop()
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