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Searched refs:can_move_obj_between_actors (Results 1 – 7 of 7) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/views/
H A Dparty_view.cpp222 && event->can_move_obj_between_actors(obj, player->get_actor(), actor)) { in drag_accept_drop()
H A Ddoll_widget.cpp459 if (event->can_move_obj_between_actors(obj, obj->get_actor_holding_obj(), actor, false)) { in drag_accept_drop()
H A Dcontainer_widget.cpp385 …if (!event->can_move_obj_between_actors(obj, obj->get_actor_holding_obj(), container_owner, false)… in drag_accept_drop()
H A Dinventory_widget.cpp539 || !Game::get_game()->get_event()->can_move_obj_between_actors(obj, src_actor, actor)) { in drag_accept_drop()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/
H A Devents.h377 …bool can_move_obj_between_actors(Obj *obj, Actor *src_actor, Actor *target_actor, bool display_nam…
H A Devents.cpp1195 if (can_move_obj_between_actors(push_obj, src_actor, target_actor, false)) in pushTo()
1211 if (can_move_obj_between_actors(push_obj, src_actor, actor, true)) in pushTo()
1295 if (can_move_obj_between_actors(push_obj, src_actor, target_actor, true)) { in pushTo()
3686 bool Events::can_move_obj_between_actors(Obj *obj, in can_move_obj_between_actors() function in Ultima::Nuvie::Events
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/gui/widgets/
H A Dmap_window.cpp1910 && game->get_event()->can_move_obj_between_actors(obj, p, target_actor)) in drag_accept_drop()
1933 if (game->get_event()->can_move_obj_between_actors(obj, owner, target_actor) == false) { in drag_accept_drop()